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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-19 14:21:09 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-19 14:21:09 +0100 |
commit | 82f0a86782992c89268f920b7a288e67bee53967 (patch) | |
tree | dff8808dec930ada0afea64508ce084f61b7ec29 | |
parent | aed0e85d1a539586f8ef02616ab1d3c87396e1f7 (diff) | |
download | RustAndDust-82f0a86782992c89268f920b7a288e67bee53967.zip RustAndDust-82f0a86782992c89268f920b7a288e67bee53967.tar.gz |
adapt Battles to fix to Player and Ctrl
7 files changed, 79 insertions, 116 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java index c2030a0..9b1e502 100644 --- a/core/src/ch/asynk/tankontank/game/Battle.java +++ b/core/src/ch/asynk/tankontank/game/Battle.java @@ -11,7 +11,9 @@ public interface Battle public String getDescription(); - public Player getPlayer(boolean first, boolean deploymentPhase); + public Player getPlayer(); + + public Player opponent(Player player); public Map getMap(); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java index 9f97eda..3d380d2 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java @@ -11,6 +11,7 @@ import ch.asynk.tankontank.game.Battle; import ch.asynk.tankontank.game.Player; import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.Unit.UnitId; +import ch.asynk.tankontank.game.State.StateType; public abstract class BattleCommon implements Battle { @@ -53,6 +54,28 @@ public abstract class BattleCommon implements Battle } @Override + public Player opponent(Player player) + { + if (player == usPlayer) + return gePlayer; + return usPlayer; + } + + @Override + public boolean deploymentDone(Player player) + { + return player.isDeploymentDone(); + } + + @Override + public StateType getState(Player player) + { + if (!player.isDeploymentDone()) + return StateType.DEPLOYMENT; + return StateType.SELECT; + } + + @Override public Zone getEntryZone(Unit unit) { return unitEntry.get(unit); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java index c268ea3..5224d59 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java @@ -35,31 +35,15 @@ public class BattleCounterAttack extends BattleCommon } @Override - public Player getPlayer(boolean first, boolean deploymentPhase) + public Player getPlayer() { - if (deploymentPhase) - return (first ? gePlayer : usPlayer); - else - return (first ? gePlayer : usPlayer); - } - - @Override - public StateType getState(Player player) - { - if (player.getTurn() == 0) - return StateType.DEPLOYMENT; - return StateType.SELECT; - } - - @Override - public boolean deploymentDone(Player player) - { - int n = player.reinforcement(); - if (n == 0) { - player.deploymentDone(); - return true; - } - return false; + if (!gePlayer.isDeploymentDone()) + return gePlayer; + if (!usPlayer.isDeploymentDone()) + return usPlayer; + if (gePlayer.getTurnDone() == usPlayer.getTurnDone()) + return gePlayer; + return usPlayer; } public Player checkVictory(Ctrl ctrl) @@ -70,7 +54,7 @@ public class BattleCounterAttack extends BattleCommon if (gePlayer.escaped() >= 3) return gePlayer; - if ((ctrl.player.getTurn() < 9) || (ctrl.opponent.getTurn() < 9)) + if ((ctrl.player.getTurnDone() < 9) || (ctrl.opponent.getTurnDone() < 9)) return null; return usPlayer; @@ -81,7 +65,7 @@ public class BattleCounterAttack extends BattleCommon { if (ctrl.player.is(Army.GE)) return false; - if (ctrl.player.getTurn() != 5) + if (ctrl.player.getCurrentTurn() != 5) return false; Zone usEntry = new Zone(map, 9); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java index c9931bc..13483d2 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java @@ -29,12 +29,22 @@ public class BattleFrontalAssault extends BattleCommon } @Override - public Player getPlayer(boolean first, boolean deploymentPhase) + public Player getPlayer() { - if (deploymentPhase) - return (first ? gePlayer : usPlayer); - else - return (first ? usPlayer : gePlayer); + if (!gePlayer.isDeploymentDone()) { + int n = gePlayer.reinforcement(); + if (n > 4) + return gePlayer; + else { + if (usPlayer.isDeploymentDone()) + return gePlayer; + else + return usPlayer; + } + } + if (gePlayer.getTurnDone() == usPlayer.getTurnDone()) + return usPlayer; + return gePlayer; } @Override @@ -44,22 +54,11 @@ public class BattleFrontalAssault extends BattleCommon } @Override - public StateType getState(Player player) - { - if (player.getTurn() == 0) - return StateType.DEPLOYMENT; - return StateType.SELECT; - } - - @Override public boolean deploymentDone(Player player) { - int n = player.reinforcement(); - if (n == 0) { - player.deploymentDone(); + if (player.isDeploymentDone()) return true; - } - return ((player.is(Army.GE) && (n == 4))); + return ((player.is(Army.GE) && (gePlayer.reinforcement.size() == 4))); } @Override @@ -68,7 +67,7 @@ public class BattleFrontalAssault extends BattleCommon if (ctrl.opponent.unitsLeft() == 0) return ctrl.player; - if ((ctrl.player.getTurn() < 10) || (ctrl.opponent.getTurn() < 10)) + if ((ctrl.player.getTurnDone() < 10) || (ctrl.opponent.getTurnDone() < 10)) return null; int count = 0; diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java index 83baeb7..0e3fde7 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java @@ -32,12 +32,12 @@ public class BattleHeadToHead extends BattleCommon } @Override - public Player getPlayer(boolean first, boolean deploymentPhase) + public Player getPlayer() { - if (firstArmy == Army.US) - return (first ? usPlayer : gePlayer); + if (gePlayer.getTurnDone() == usPlayer.getTurnDone()) + return ((firstArmy == Army.US) ? usPlayer : gePlayer); else - return (first ? gePlayer : usPlayer); + return ((firstArmy == Army.US) ? gePlayer : usPlayer); } @Override @@ -47,24 +47,12 @@ public class BattleHeadToHead extends BattleCommon } @Override - public boolean deploymentDone(Player player) - { - return true; - } - - @Override - public StateType getState(Player player) - { - return StateType.SELECT; - } - - @Override public Player checkVictory(Ctrl ctrl) { if (ctrl.opponent.unitsLeft() == 0) return ctrl.player; - if ((ctrl.player.getTurn() < 10) || (ctrl.opponent.getTurn() < 10)) + if ((ctrl.player.getTurnDone() < 10) || (ctrl.opponent.getTurnDone() < 10)) return null; int player = 0; @@ -96,8 +84,9 @@ public class BattleHeadToHead extends BattleCommon @Override public void setup(Ctrl ctrl, Map map) { - gePlayer.deploymentDone(); - usPlayer.deploymentDone(); + // end deployment + usPlayer.turnEnd(); + gePlayer.turnEnd(); objectives = new TileSet(map, 3); objectives.add(map.getHex(7, 7)); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java b/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java index fc458a6..7adf3e4 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java @@ -35,31 +35,15 @@ public class BattleLastStand extends BattleCommon } @Override - public Player getPlayer(boolean first, boolean deploymentPhase) + public Player getPlayer() { - if (deploymentPhase) - return (first ? gePlayer : usPlayer); - else - return (first ? usPlayer : gePlayer); - } - - @Override - public StateType getState(Player player) - { - if (player.getTurn() == 0) - return StateType.DEPLOYMENT; - return StateType.SELECT; - } - - @Override - public boolean deploymentDone(Player player) - { - int n = player.reinforcement(); - if (n == 0) { - player.deploymentDone(); - return true; - } - return false; + if (!gePlayer.isDeploymentDone()) + return gePlayer; + if (!usPlayer.isDeploymentDone()) + return usPlayer; + if (gePlayer.getTurnDone() == usPlayer.getTurnDone()) + return usPlayer; + return gePlayer; } public Player checkVictory(Ctrl ctrl) @@ -67,7 +51,7 @@ public class BattleLastStand extends BattleCommon if (ctrl.opponent.unitsLeft() == 0) return ctrl.player; - if ((ctrl.player.getTurn() < 8) || (ctrl.opponent.getTurn() < 8)) + if ((ctrl.player.getTurnDone() < 8) || (ctrl.opponent.getTurnDone() < 8)) return null; int gePoints = usPlayer.casualties(); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java b/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java index 0fed2a3..f251840 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleStabToTheFlank.java @@ -35,31 +35,13 @@ public class BattleStabToTheFlank extends BattleCommon } @Override - public Player getPlayer(boolean first, boolean deploymentPhase) + public Player getPlayer() { - if (deploymentPhase) - return (first ? usPlayer : gePlayer); - else - return (first ? usPlayer : gePlayer); - } - - @Override - public StateType getState(Player player) - { - if (player.getTurn() == 0) - return StateType.DEPLOYMENT; - return StateType.SELECT; - } - - @Override - public boolean deploymentDone(Player player) - { - int n = player.reinforcement(); - if (n == 0) { - player.deploymentDone(); - return true; - } - return false; + if (!usPlayer.isDeploymentDone() || usPlayer.getCurrentTurn() == 1) + return usPlayer; + if (usPlayer.getTurnDone() > gePlayer.getTurnDone()) + return gePlayer; + return usPlayer; } public Player checkVictory(Ctrl ctrl) @@ -67,7 +49,7 @@ public class BattleStabToTheFlank extends BattleCommon if (ctrl.opponent.unitsLeft() == 0) return ctrl.player; - if ((ctrl.player.getTurn() < 9) || (ctrl.opponent.getTurn() < 9)) + if ((ctrl.player.getTurnDone() < 9) || (ctrl.opponent.getTurnDone() < 9)) return null; int gePoints = usPlayer.casualties(); @@ -96,7 +78,7 @@ public class BattleStabToTheFlank extends BattleCommon { if (ctrl.player.is(Army.US)) return false; - if (ctrl.player.getTurn() != 3) + if (ctrl.player.getCurrentTurn() != 3) return false; Zone geEntry = new Zone(map, 9); |