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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-02-18 18:26:56 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-02-18 18:26:56 +0100 |
commit | 515b5166127b936c162f918d057c9f94bcba458d (patch) | |
tree | c152f92c6b8d476957758c7bc08ebb3a5bd58a02 | |
parent | 96b1c4fa2fe100c95b4444aed58634e99d9887a4 (diff) | |
download | RustAndDust-515b5166127b936c162f918d057c9f94bcba458d.zip RustAndDust-515b5166127b936c162f918d057c9f94bcba458d.tar.gz |
StateDeployment: must remove unit from dock before showing it on board
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateDeployment.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java index 9fb9a7e..63a2087 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java +++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java @@ -101,6 +101,7 @@ public class StateDeployment extends StateCommon { selectedUnit = unit; selectedHex = upHex; + ctrl.player.reinforcement.remove(unit); map.showOnBoard(unit, upHex, entryZone.orientation); deployedUnits.add(unit); entryZone.enable(Hex.AREA, false); |