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authorJérémy Zurcher <jeremy@asynk.ch>2015-12-24 19:18:07 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-12-24 19:18:07 +0100
commit4e84edbf55e8ac24fbe78e86395bfea189bec187 (patch)
tree43f564ce028a2580e1662a822bee2630db132ad4
parent3d7c5a8f04db00072d591fdc3e824c2c53fafdc0 (diff)
downloadRustAndDust-4e84edbf55e8ac24fbe78e86395bfea189bec187.zip
RustAndDust-4e84edbf55e8ac24fbe78e86395bfea189bec187.tar.gz
State: replace touchUp() and touchDown() with touch(Hex)
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java31
-rw-r--r--core/src/ch/asynk/rustanddust/game/State.java8
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateAnimation.java10
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateBreak.java14
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateCommon.java19
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateDeployment.java21
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateEngage.java15
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateMove.java24
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StatePromote.java10
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java13
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateRotate.java11
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateSelect.java25
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java10
-rw-r--r--core/src/ch/asynk/rustanddust/screens/GameScreen.java19
14 files changed, 72 insertions, 158 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 024bd02..d75ef94 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -2,8 +2,6 @@ package ch.asynk.rustanddust.game;
import com.badlogic.gdx.utils.Disposable;
-import com.badlogic.gdx.math.Vector3;
-
import ch.asynk.rustanddust.RustAndDust;
import ch.asynk.rustanddust.ui.Position;
import ch.asynk.rustanddust.game.State.StateType;
@@ -28,9 +26,7 @@ public class Ctrl implements Disposable
public Hud hud;
public boolean blockMap;
public boolean blockHud;
-
- public Vector3 mapTouch = new Vector3();
- public Vector3 hudTouch = new Vector3();
+ private Hex touchedHex;
private State selectState;
private State pathState;
@@ -71,6 +67,7 @@ public class Ctrl implements Disposable
this.blockMap = false;
this.blockHud = false;
+ this.touchedHex = null;
this.map = battle.setup();
this.hud = new Hud(game);
@@ -92,28 +89,27 @@ public class Ctrl implements Disposable
// INPUTS
- public boolean drag(int dx, int dy)
+ public boolean drag(float x, float y, int dx, int dy)
{
- if (!blockHud && hud.drag(hudTouch.x, hudTouch.y, dx, dy))
+ if (!blockHud && hud.drag(x, y, dx, dy))
return true;
return false;
}
- public void touchDown()
+ public void touchDown(float hudX, float hudY, float mapX, float mapY)
{
boolean inAnimation = (this.stateType == StateType.ANIMATION);
- if (!blockHud && hud.hit(hudTouch.x, hudTouch.y, inAnimation))
+ if (!blockHud && hud.hit(hudX, hudY, inAnimation))
return;
- if (!blockMap && state.downInMap(mapTouch.x, mapTouch.y))
- state.touchDown();
+ touchedHex = (blockMap ? null : map.getHexAt(mapX, mapY));
}
- public void touchUp()
+ public void touchUp(float hudX, float hudY, float mapX, float mapY)
{
- if (!blockMap && state.upInMap(mapTouch.x, mapTouch.y))
- state.touchUp();
+ if (!blockMap && (touchedHex == map.getHexAt(mapX, mapY)))
+ state.touch(touchedHex);
}
// Map callbacks
@@ -153,11 +149,8 @@ public class Ctrl implements Disposable
public void showEntryZone()
{
- if ((stateType == StateType.DEPLOYMENT) || (stateType == StateType.REINFORCEMENT)) {
- state.downInMap(-1, -1);
- state.upInMap(-1, -1);
- state.touchUp();
- }
+ if ((stateType == StateType.DEPLOYMENT) || (stateType == StateType.REINFORCEMENT))
+ state.touch(null);
}
public void endDeployment()
diff --git a/core/src/ch/asynk/rustanddust/game/State.java b/core/src/ch/asynk/rustanddust/game/State.java
index 386df8b..73a0f5b 100644
--- a/core/src/ch/asynk/rustanddust/game/State.java
+++ b/core/src/ch/asynk/rustanddust/game/State.java
@@ -26,11 +26,5 @@ public interface State
public StateType execute();
- public void touchDown();
-
- public void touchUp();
-
- public boolean downInMap(float x, float y);
-
- public boolean upInMap(float x, float y);
+ public void touch(Hex hex);
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java b/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java
index 41831e0..4b50bec 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java
@@ -24,14 +24,4 @@ public class StateAnimation extends StateCommon
{
return StateType.DONE;
}
-
- @Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
- {
- }
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
index 56e8ba6..45b1937 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
@@ -1,6 +1,7 @@
package ch.asynk.rustanddust.game.states;
import ch.asynk.rustanddust.engine.Orientation;
+import ch.asynk.rustanddust.game.Hex;
import ch.asynk.rustanddust.game.Unit;
import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons;
@@ -41,25 +42,20 @@ public class StateBreak extends StateCommon
}
@Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
+ public void touch(Hex hex)
{
// TODO : cancel preview move before showing rotation
if (activeUnit == null) {
- Unit unit = upHex.getUnit();
+ Unit unit = hex.getUnit();
if (map.unitsBreakThroughContains(unit)) {
activeUnit = unit;
- map.hexMoveShow(upHex);
+ map.hexMoveShow(hex);
map.hexMoveShow(to);
map.hexDirectionsShow(to);
map.unitsBreakThroughHide();
}
} else {
- o = Orientation.fromAdj(to, upHex);
+ o = Orientation.fromAdj(to, hex);
if (o == Orientation.KEEP) return;
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateCommon.java b/core/src/ch/asynk/rustanddust/game/states/StateCommon.java
index 97aecfc..8b6efed 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateCommon.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateCommon.java
@@ -16,8 +16,6 @@ public abstract class StateCommon implements State
protected static Map map;
protected static Hex selectedHex = null;
- protected static Hex downHex = null;
- protected static Hex upHex = null;
protected static Hex to = null;
protected boolean isEnemy;
@@ -31,20 +29,6 @@ public abstract class StateCommon implements State
map = game.ctrl.map;
}
- @Override
- public boolean downInMap(float x, float y)
- {
- downHex = map.getHexAt(x, y);
- return (downHex != null);
- }
-
- @Override
- public boolean upInMap(float x, float y)
- {
- upHex = map.getHexAt(x, y);
- return (upHex != null);
- }
-
protected boolean hasUnit()
{
return (selectedUnit != null);
@@ -64,4 +48,7 @@ public abstract class StateCommon implements State
map.unitsTargetHide();
map.unitsMoveableHide();
}
+
+ @Override
+ public void touch(Hex hex) { }
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
index 14c015e..0afc4ee 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
@@ -53,26 +53,21 @@ public class StateDeployment extends StateCommon
}
@Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
+ public void touch(Hex hex)
{
Unit unit = ctrl.hud.playerInfo.unitDock.selectedUnit;
- if (!completed && (unit != null) && (unit != activeUnit)) {
+ if (hex == null) {
showEntryZone(unit);
} else if (selectedUnit != null) {
- deployUnit(Orientation.fromAdj(selectedHex, upHex));
- } else if (!completed && (entryZone != null) && (upHex != null)) {
- if (upHex.isEmpty() && entryZone.contains(upHex)) {
- showUnit(activeUnit, upHex);
+ deployUnit(Orientation.fromAdj(selectedHex, hex));
+ } else if (!completed && (entryZone != null) && (hex != null)) {
+ if (hex.isEmpty() && entryZone.contains(hex)) {
+ showUnit(activeUnit, hex);
}
} else {
- unit = upHex.getUnit();
+ unit = hex.getUnit();
if (deployedUnits.contains(unit))
- showRotation(unit, upHex);
+ showRotation(unit, hex);
}
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
index 582e5dd..4bc3287 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
@@ -1,5 +1,6 @@
package ch.asynk.rustanddust.game.states;
+import ch.asynk.rustanddust.game.Hex;
import ch.asynk.rustanddust.game.Unit;
import ch.asynk.rustanddust.RustAndDust;
@@ -20,8 +21,7 @@ public class StateEngage extends StateCommon
map.unitsTargetShow();
if (to != null) {
// quick fire -> replay touchUp
- upHex = to;
- touchUp();
+ touch(to);
}
selectedUnit.showAttack();
map.hexSelect(selectedHex);
@@ -67,14 +67,9 @@ public class StateEngage extends StateCommon
}
@Override
- public void touchDown()
+ public void touch(Hex hex)
{
- }
-
- @Override
- public void touchUp()
- {
- Unit unit = upHex.getUnit();
+ Unit unit = hex.getUnit();
// activeUnit is the target, selectedTarget is the engagement leader
if (unit == selectedUnit) {
@@ -82,7 +77,7 @@ public class StateEngage extends StateCommon
} else if ((activeUnit == null) && map.unitsTargetContains(unit)) {
// ctrl.hud.notify("Engage " + unit);
map.unitsTargetHide();
- to = upHex;
+ to = hex;
activeUnit = unit;
activeUnit.showTarget();
map.collectAssists(selectedUnit, activeUnit, ctrl.battle.getPlayer().units);
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateMove.java b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
index 8c3c68e..67fb673 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateMove.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
@@ -30,8 +30,7 @@ public class StateMove extends StateCommon
map.collectUpdate(activeUnit);
if (to != null) {
// quick move -> replay touchUp
- upHex = to;
- touchUp();
+ touch(to);
} else
checkExit(activeUnit, activeUnit.getHex());
} else {
@@ -92,14 +91,9 @@ public class StateMove extends StateCommon
}
@Override
- public void touchDown()
+ public void touch(Hex hex)
{
- }
-
- @Override
- public void touchUp()
- {
- if (upHex == activeUnit.getHex()) {
+ if (hex == activeUnit.getHex()) {
if (to != null)
map.pathHide(to);
to = null;
@@ -110,19 +104,19 @@ public class StateMove extends StateCommon
int s = map.pathsSize();
- Unit unit = upHex.getUnit();
+ Unit unit = hex.getUnit();
if (map.unitsMoveableContains(unit)) {
if(unit != activeUnit)
changeUnit(unit);
- } else if ((s == 0) && map.movesContains(upHex)) {
- s = collectPaths(upHex);
- } else if (map.pathsContains(upHex)) {
- s = togglePoint(downHex, s);
+ } else if ((s == 0) && map.movesContains(hex)) {
+ s = collectPaths(hex);
+ } else if (map.pathsContains(hex)) {
+ s = togglePoint(hex, s);
}
if (s == 1) {
- if (!checkExit(activeUnit, upHex))
+ if (!checkExit(activeUnit, hex))
ctrl.setState(StateType.ROTATE);
}
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java
index e80ebec..b991949 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java
@@ -27,14 +27,4 @@ public class StatePromote extends StateCommon
{
return StateType.DONE;
}
-
- @Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
- {
- }
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
index 304e2b5..8c89f3b 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
@@ -42,18 +42,13 @@ public class StateReinforcement extends StateCommon
}
@Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
+ public void touch(Hex hex)
{
Unit unit = ctrl.hud.playerInfo.unitDock.selectedUnit;
- if ((unit != null) && (unit != activeUnit))
+ if (hex == null)
changeUnit(unit);
- else if ((entryZone != null) && upHex.isEmpty() && entryZone.contains(upHex))
- unitEnter(activeUnit);
+ else if ((entryZone != null) && hex.isEmpty() && entryZone.contains(hex))
+ unitEnter(activeUnit, hex);
else
ctrl.setState(StateType.SELECT);
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
index 2e9b520..0331cdb 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
@@ -2,6 +2,8 @@ package ch.asynk.rustanddust.game.states;
import ch.asynk.rustanddust.engine.Orientation;
+import ch.asynk.rustanddust.game.Hex;
+
import ch.asynk.rustanddust.RustAndDust;
public class StateRotate extends StateCommon
@@ -77,16 +79,11 @@ public class StateRotate extends StateCommon
}
@Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
+ public void touch(Hex hex)
{
if (rotationSet) return;
- Orientation o = Orientation.fromAdj(to, upHex);
+ Orientation o = Orientation.fromAdj(to, hex);
if (o == Orientation.KEEP) {
ctrl.setState(StateType.ABORT);
return;
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
index e2cfef8..797623c 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
@@ -43,23 +43,18 @@ public class StateSelect extends StateCommon
}
@Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
+ public void touch(Hex hex)
{
if (!isEnemy) {
- if (map.movesContains(upHex)) {
+ if (map.movesContains(hex)) {
// quick move
- to = upHex;
+ to = hex;
ctrl.setState(StateType.MOVE);
return;
}
- if (map.unitsTargetContains(upHex.getUnit())) {
+ if (map.unitsTargetContains(hex.getUnit())) {
// quick fire
- to = upHex;
+ to = hex;
ctrl.setState(StateType.ENGAGE);
return;
}
@@ -69,12 +64,12 @@ public class StateSelect extends StateCommon
map.hexUnselect(selectedHex);
hidePossibilities();
- if (upHex.isOffMap()) {
+ if (hex.isOffMap()) {
selectedUnit = null;
return;
}
- Unit unit = upHex.getUnit();
+ Unit unit = hex.getUnit();
if (unit == null) {
isEnemy = false;
@@ -88,15 +83,15 @@ public class StateSelect extends StateCommon
if (!isEnemy && (unit == selectedUnit) && unit.canMove()) {
if (unit.isHq() && (map.unitsMoveableSize() > 1)) {
ctrl.hud.notify("HQ activation");
- select(upHex, unit, isEnemy);
+ select(hex, unit, isEnemy);
ctrl.setState(StateType.MOVE);
} else {
// quick rotate
- to = upHex;
+ to = hex;
ctrl.setState(StateType.ROTATE);
}
} else {
- select(upHex, unit, isEnemy);
+ select(hex, unit, isEnemy);
ctrl.hud.notify(selectedUnit.toString(), Position.TOP_CENTER);
}
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
index a17f58b..bbdfb4c 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
@@ -33,16 +33,6 @@ public class StateWithdraw extends StateCommon
return StateType.ANIMATION;
}
- @Override
- public void touchDown()
- {
- }
-
- @Override
- public void touchUp()
- {
- }
-
private StateType withdraw(Unit unit)
{
Zone exitZone = ctrl.battle.getExitZone(unit);
diff --git a/core/src/ch/asynk/rustanddust/screens/GameScreen.java b/core/src/ch/asynk/rustanddust/screens/GameScreen.java
index 53f079a..6c58c1b 100644
--- a/core/src/ch/asynk/rustanddust/screens/GameScreen.java
+++ b/core/src/ch/asynk/rustanddust/screens/GameScreen.java
@@ -14,6 +14,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Vector2;
+import com.badlogic.gdx.math.Vector3;
import ch.asynk.rustanddust.RustAndDust;
@@ -44,6 +45,8 @@ public class GameScreen implements Screen
private boolean blocked;
private float inputDelay = 0f;
private Vector2 dragPos = new Vector2();
+ private Vector3 hudTouch = new Vector3();
+ private Vector3 mapTouch = new Vector3();
public GameScreen(final RustAndDust game)
{
@@ -87,8 +90,8 @@ public class GameScreen implements Screen
int dx = (int) (dragPos.x - x);
int dy = (int) (dragPos.y - y);
dragPos.set(x, y);
- cam.unprojectHud(x, y, ctrl.hudTouch);
- if (!ctrl.drag(-dx, dy))
+ cam.unprojectHud(x, y, hudTouch);
+ if (!ctrl.drag(hudTouch.x, hudTouch.y, -dx, dy))
cam.translate(dx, dy);
return true;
}
@@ -98,9 +101,9 @@ public class GameScreen implements Screen
if (blocked) return true;
if (button == Input.Buttons.LEFT) {
dragPos.set(x, y);
- cam.unproject(x, y, ctrl.mapTouch);
- cam.unprojectHud(x, y, ctrl.hudTouch);
- ctrl.touchDown();
+ cam.unproject(x, y, mapTouch);
+ cam.unprojectHud(x, y, hudTouch);
+ ctrl.touchDown(hudTouch.x, hudTouch.y, mapTouch.x, mapTouch.y);
}
return true;
}
@@ -114,9 +117,9 @@ public class GameScreen implements Screen
}
dragged = 0;
if (button == Input.Buttons.LEFT) {
- cam.unproject(x, y, ctrl.mapTouch);
- cam.unprojectHud(x, y, ctrl.hudTouch);
- ctrl.touchUp();
+ cam.unproject(x, y, mapTouch);
+ cam.unprojectHud(x, y, hudTouch);
+ ctrl.touchUp(hudTouch.x, hudTouch.y, mapTouch.x, mapTouch.y);
}
return true;
}