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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-11 11:20:21 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-11 11:20:21 +0100 |
commit | 20fe36ee98e167cbaece21a3e1147bbb295810d8 (patch) | |
tree | 3db19e5a0b0bcd062303180837774222b8015187 | |
parent | 53a0390318f7ca7f4ab4d83301e9a6825970f2b0 (diff) | |
download | RustAndDust-20fe36ee98e167cbaece21a3e1147bbb295810d8.zip RustAndDust-20fe36ee98e167cbaece21a3e1147bbb295810d8.tar.gz |
Ctl: showEntryZone() does work for StateType.REINFORCEMENT too
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index a92b91d..b9520ff 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -156,7 +156,7 @@ public class Ctrl implements Disposable public void showEntryZone() { - if (stateType == StateType.DEPLOYMENT) { + if ((stateType == StateType.DEPLOYMENT) || (stateType == StateType.REINFORCEMENT)) { state.downInMap(-1, -1); state.upInMap(-1, -1); state.touchUp(); |