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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-04 17:09:50 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-04 17:09:50 +0100
commit20c0304cb2cfd8b9f1add8d5481a2beb72a5caea (patch)
tree5b39e040503db95dd0b51bbca1199f52d64ddcb1
parent0dc047a0932c732978579e4cd34850c6f88aac93 (diff)
downloadRustAndDust-20c0304cb2cfd8b9f1add8d5481a2beb72a5caea.zip
RustAndDust-20c0304cb2cfd8b9f1add8d5481a2beb72a5caea.tar.gz
Hud: no not set the button on after calling set statevim core/src/ch/asynk/tankontank/game/Hud.java
-rw-r--r--core/src/ch/asynk/tankontank/game/Hud.java7
1 files changed, 2 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java
index dcc2f12..a84d361 100644
--- a/core/src/ch/asynk/tankontank/game/Hud.java
+++ b/core/src/ch/asynk/tankontank/game/Hud.java
@@ -244,7 +244,6 @@ public class Hud implements Disposable
public boolean touchUp(float x, float y)
{
if (btn != null) {
- boolean setOn = true;
if (actionsBg.hit(x, y)) {
if ((btn == moveBtn) && moveBtn.hit(x, y))
ctrl.setState(StateType.MOVE);
@@ -260,11 +259,9 @@ public class Hud implements Disposable
notify("Action canceled");
ctrl.abort();
} else
- setOn = false;
+ btn.setOff();
} else
- setOn = false;
- if (setOn) btn.setOn();
- else btn.setOff();
+ btn.setOff();
btn = null;
} else if (hit != null) {
if ((hit == turns) && turns.hit(x, y))