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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-10 14:01:11 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-10 14:01:11 +0100 |
commit | 126621e9a55806b13e45a2f6e37fae4cbf2da4b6 (patch) | |
tree | b0fee5d30b7b98648b32e414c0b2127b84f92451 | |
parent | 588e85da9dae171699d516f5035e9f8329ba1a26 (diff) | |
download | RustAndDust-126621e9a55806b13e45a2f6e37fae4cbf2da4b6.zip RustAndDust-126621e9a55806b13e45a2f6e37fae4cbf2da4b6.tar.gz |
PlayerInfo: turn goes center top
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java index d980a9b..8e84260 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java +++ b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java @@ -64,7 +64,6 @@ public class PlayerInfo implements Disposable, Drawable, Animation float dy = (position.getY(usFlag.getHeight()) - usFlag.getY()); usFlag.translate(dx, dy); geFlag.translate(dx, dy); - turns.translate(dx, dy); aps.translate(dx, dy); reinforcement.translate(dx, dy); unitDock.translate(dx, dy); @@ -76,7 +75,7 @@ public class PlayerInfo implements Disposable, Drawable, Animation return; this.position = position; - float width = (usFlag.getWidth() + turns.getWidth() + aps.getWidth() + (2 * PADDING)); + float width = (usFlag.getWidth() + aps.getWidth() + (2 * PADDING)); float height = (usFlag.getHeight() + reinforcement.getHeight() + (1 * PADDING)); float x = position.getX(width); float y = position.getY(height); @@ -87,8 +86,6 @@ public class PlayerInfo implements Disposable, Drawable, Animation usFlag.setPosition(x, y); geFlag.setPosition(x, y); x += (usFlag.getWidth() + PADDING); - turns.setPosition(x, y); - x += (turns.getWidth() + PADDING); aps.setPosition(x, y); } else { x = (x + width); @@ -97,11 +94,10 @@ public class PlayerInfo implements Disposable, Drawable, Animation x -= usFlag.getWidth(); usFlag.setPosition(x, y); geFlag.setPosition(x, y); - x -= (turns.getWidth() + PADDING); - turns.setPosition(x, y); x -= (aps.getWidth() + PADDING); aps.setPosition(x, y); } + turns.setPosition(Position.TOP_CENTER); aps.setLabelPosition(Position.TOP_RIGHT); turns.setLabelPosition(Position.MIDDLE_CENTER); reinforcement.setLabelPosition(Position.TOP_LEFT); |