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authorJérémy Zurcher <jeremy@asynk.ch>2015-01-21 23:28:55 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-01-21 23:28:55 +0100
commit83f7745d39592cbb6e61283f0513afa1bd6cb0ab (patch)
treea364be84595b78df57babee0b1fdd48f3428da1e
parentd89a62531607c05cdb011635710a78b8e59c7a79 (diff)
downloadRustAndDust-83f7745d39592cbb6e61283f0513afa1bd6cb0ab.zip
RustAndDust-83f7745d39592cbb6e61283f0513afa1bd6cb0ab.tar.gz
StateWithdraw: escape -> withdraw
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateWithdraw.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java
index 20ba80d..df2e0ce 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java
@@ -30,7 +30,7 @@ public class StateWithdraw extends StateCommon
activeUnit = selectedUnit;
ctrl.setAnimationCount(1);
- ctrl.setAfterAnimationState(escape(activeUnit));
+ ctrl.setAfterAnimationState(withdraw(activeUnit));
return StateType.ANIMATION;
}
@@ -44,7 +44,7 @@ public class StateWithdraw extends StateCommon
{
}
- private StateType escape(Unit unit)
+ private StateType withdraw(Unit unit)
{
Zone exitZone = ctrl.battle.getExitZone(unit);
Hex hex = unit.getHex();