From 83f7745d39592cbb6e61283f0513afa1bd6cb0ab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Wed, 21 Jan 2015 23:28:55 +0100 Subject: StateWithdraw: escape -> withdraw --- core/src/ch/asynk/tankontank/game/states/StateWithdraw.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java index 20ba80d..df2e0ce 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java +++ b/core/src/ch/asynk/tankontank/game/states/StateWithdraw.java @@ -30,7 +30,7 @@ public class StateWithdraw extends StateCommon activeUnit = selectedUnit; ctrl.setAnimationCount(1); - ctrl.setAfterAnimationState(escape(activeUnit)); + ctrl.setAfterAnimationState(withdraw(activeUnit)); return StateType.ANIMATION; } @@ -44,7 +44,7 @@ public class StateWithdraw extends StateCommon { } - private StateType escape(Unit unit) + private StateType withdraw(Unit unit) { Zone exitZone = ctrl.battle.getExitZone(unit); Hex hex = unit.getHex(); -- cgit v1.1-2-g2b99