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authorJérémy Zurcher <jeremy@asynk.ch>2016-01-09 19:12:58 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-01-09 19:12:58 +0100
commit62c2956bf688f9d7ae7b00070828becb7822350f (patch)
treecb21c5dca21969ce9db5155073d5a6719c3ecadb
parentd4e5e1f73b6ac7e0b06a2fe749b8f90376df9f91 (diff)
downloadRustAndDust-62c2956bf688f9d7ae7b00070828becb7822350f.zip
RustAndDust-62c2956bf688f9d7ae7b00070828becb7822350f.tar.gz
Engagement: use ArrayListIt instead of LinkedList
-rw-r--r--core/src/ch/asynk/rustanddust/game/Engagement.java5
1 files changed, 3 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Engagement.java b/core/src/ch/asynk/rustanddust/game/Engagement.java
index f1edfba..858792e 100644
--- a/core/src/ch/asynk/rustanddust/game/Engagement.java
+++ b/core/src/ch/asynk/rustanddust/game/Engagement.java
@@ -1,12 +1,13 @@
package ch.asynk.rustanddust.game;
import java.util.List;
-import java.util.LinkedList;
import java.util.Random;
import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.utils.Disposable;
+import ch.asynk.rustanddust.engine.util.ArrayListIt;
+
public class Engagement implements Disposable, Pool.Poolable
{
private static Random rand = new Random();
@@ -51,7 +52,7 @@ public class Engagement implements Disposable, Pool.Poolable
public Engagement()
{
- assists = new LinkedList<Unit>();
+ assists = new ArrayListIt<Unit>(10);
reset();
}