From 62c2956bf688f9d7ae7b00070828becb7822350f Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= <jeremy@asynk.ch>
Date: Sat, 9 Jan 2016 19:12:58 +0100
Subject: Engagement: use ArrayListIt instead of LinkedList

---
 core/src/ch/asynk/rustanddust/game/Engagement.java | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/core/src/ch/asynk/rustanddust/game/Engagement.java b/core/src/ch/asynk/rustanddust/game/Engagement.java
index f1edfba..858792e 100644
--- a/core/src/ch/asynk/rustanddust/game/Engagement.java
+++ b/core/src/ch/asynk/rustanddust/game/Engagement.java
@@ -1,12 +1,13 @@
 package ch.asynk.rustanddust.game;
 
 import java.util.List;
-import java.util.LinkedList;
 import java.util.Random;
 
 import com.badlogic.gdx.utils.Pool;
 import com.badlogic.gdx.utils.Disposable;
 
+import ch.asynk.rustanddust.engine.util.ArrayListIt;
+
 public class Engagement implements Disposable, Pool.Poolable
 {
     private static Random rand = new Random();
@@ -51,7 +52,7 @@ public class Engagement implements Disposable, Pool.Poolable
 
     public Engagement()
     {
-        assists = new LinkedList<Unit>();
+        assists = new ArrayListIt<Unit>(10);
         reset();
     }
 
-- 
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