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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-23 22:51:50 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-23 22:51:50 +0100 |
commit | 1fba1714173bf15e5d160eff81b1e8767f89dd5e (patch) | |
tree | d0a03889c1c14615aecb2ad13e3a2474d9e13ea4 | |
parent | 0fbe2d7d1dd29762d48c06e7908df6d0b9029cd2 (diff) | |
download | RustAndDust-1fba1714173bf15e5d160eff81b1e8767f89dd5e.zip RustAndDust-1fba1714173bf15e5d160eff81b1e8767f89dd5e.tar.gz |
GameScreen: add FPS on DEBUG
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index e044262..efade05 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -216,6 +216,8 @@ public class GameScreen implements Screen hudBatch.setProjectionMatrix(hudCam.combined); hudBatch.begin(); ctrl.hud.draw(hudBatch); + if (DEBUG) + game.skin.getFont("default-font").draw(hudBatch, String.format("FPS: %d", Gdx.graphics.getFramesPerSecond()), 80, 25); hudBatch.end(); if (DEBUG) { |