From 1fba1714173bf15e5d160eff81b1e8767f89dd5e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Sun, 23 Nov 2014 22:51:50 +0100 Subject: GameScreen: add FPS on DEBUG --- core/src/ch/asynk/tankontank/screens/GameScreen.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index e044262..efade05 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -216,6 +216,8 @@ public class GameScreen implements Screen hudBatch.setProjectionMatrix(hudCam.combined); hudBatch.begin(); ctrl.hud.draw(hudBatch); + if (DEBUG) + game.skin.getFont("default-font").draw(hudBatch, String.format("FPS: %d", Gdx.graphics.getFramesPerSecond()), 80, 25); hudBatch.end(); if (DEBUG) { -- cgit v1.1-2-g2b99