From aad90bb5eb9a69d24122b2a7b256e4c19b4623f6 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?=
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A unit always faces an hexside and has a 180° Front Arc.
A unit can only shoot at enemy units located in it's front arc.
-Hexes outside this arc are flank hexes.
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each unit can only move once each turn
-A unit can only move once and fire once each turn.
+An eliminated HQ can replace an on map unit of the same type.
Keep the facing, movement and fire status of the replaced unit.
MP cannot be saved from one turn to the other.
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A unit can only move once each turn.
+MP cannot be saved from one turn to the other.
Once it's movement is complete, a unit can face any direction.
An activated unit can at least move one hex if the movement is legal.
Woods and Town hexes cost 1 extra MP if not entering from a Road side.
@@ -138,7 +140,7 @@ A unit qualifies for Road March bonus if following a road t
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+A unit can only fire once each turn.