From 019d72562a421917da3e7d6642764687d925f3cd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Thu, 3 Dec 2015 00:28:24 +0100 Subject: add a path with top left hex only --- hexmap.scm | 94 +++++++++++++++++++++++++++++++++++++++++++------------------- 1 file changed, 65 insertions(+), 29 deletions(-) diff --git a/hexmap.scm b/hexmap.scm index 8c56680..91a84f6 100644 --- a/hexmap.scm +++ b/hexmap.scm @@ -344,7 +344,63 @@ border_edges ) -(define (build_grid grid_path border_path width height sideLength orientation xOff yOff) +(define (stroke_grid_hex grip_path vx vy) + (gimp-vectors-stroke-new-from-points grip_path 0 (* 8 2 3) + (vector + (vector-ref vx 0) (vector-ref vy 0) + (vector-ref vx 0) (vector-ref vy 0) + (vector-ref vx 0) (vector-ref vy 0) + (vector-ref vx 1) (vector-ref vy 1) + (vector-ref vx 1) (vector-ref vy 1) + (vector-ref vx 1) (vector-ref vy 1) + (vector-ref vx 2) (vector-ref vy 2) + (vector-ref vx 2) (vector-ref vy 2) + (vector-ref vx 2) (vector-ref vy 2) + (vector-ref vx 3) (vector-ref vy 3) + (vector-ref vx 3) (vector-ref vy 3) + (vector-ref vx 3) (vector-ref vy 3) + (vector-ref vx 4) (vector-ref vy 4) + (vector-ref vx 4) (vector-ref vy 4) + (vector-ref vx 4) (vector-ref vy 4) + (vector-ref vx 5) (vector-ref vy 5) + (vector-ref vx 5) (vector-ref vy 5) + (vector-ref vx 5) (vector-ref vy 5) + (vector-ref vx 6) (vector-ref vy 6) + (vector-ref vx 6) (vector-ref vy 6) + (vector-ref vx 6) (vector-ref vy 6) + (vector-ref vx 7) (vector-ref vy 7) + (vector-ref vx 7) (vector-ref vy 7) + (vector-ref vx 7) (vector-ref vy 7) + ) FALSE + ) +) + +(define (stroke_hex hex_path vx vy) + (gimp-vectors-stroke-new-from-points hex_path 0 (* 6 2 3) + (vector + (vector-ref vx 1) (vector-ref vy 1) + (vector-ref vx 1) (vector-ref vy 1) + (vector-ref vx 1) (vector-ref vy 1) + (vector-ref vx 2) (vector-ref vy 2) + (vector-ref vx 2) (vector-ref vy 2) + (vector-ref vx 2) (vector-ref vy 2) + (vector-ref vx 3) (vector-ref vy 3) + (vector-ref vx 3) (vector-ref vy 3) + (vector-ref vx 3) (vector-ref vy 3) + (vector-ref vx 4) (vector-ref vy 4) + (vector-ref vx 4) (vector-ref vy 4) + (vector-ref vx 4) (vector-ref vy 4) + (vector-ref vx 5) (vector-ref vy 5) + (vector-ref vx 5) (vector-ref vy 5) + (vector-ref vx 5) (vector-ref vy 5) + (vector-ref vx 6) (vector-ref vy 6) + (vector-ref vx 6) (vector-ref vy 6) + (vector-ref vx 6) (vector-ref vy 6) + ) TRUE + ) +) + +(define (build_grid hex_path grid_path border_path width height sideLength orientation xOff yOff) (let* ( (w (- width xOff)) @@ -420,34 +476,11 @@ (vector-set! vy 5 (+ (vector-ref hY 5) yAdd)) (vector-set! vy 6 (+ (vector-ref hY 6) yAdd)) (vector-set! vy 7 (+ (vector-ref hY 7) yAdd)) + ; grid path + (stroke_grid_hex grid_path vx vy) ; hex path - (gimp-vectors-stroke-new-from-points grid_path 0 (* 8 2 3) - (vector - (vector-ref vx 0) (vector-ref vy 0) - (vector-ref vx 0) (vector-ref vy 0) - (vector-ref vx 0) (vector-ref vy 0) - (vector-ref vx 1) (vector-ref vy 1) - (vector-ref vx 1) (vector-ref vy 1) - (vector-ref vx 1) (vector-ref vy 1) - (vector-ref vx 2) (vector-ref vy 2) - (vector-ref vx 2) (vector-ref vy 2) - (vector-ref vx 2) (vector-ref vy 2) - (vector-ref vx 3) (vector-ref vy 3) - (vector-ref vx 3) (vector-ref vy 3) - (vector-ref vx 3) (vector-ref vy 3) - (vector-ref vx 4) (vector-ref vy 4) - (vector-ref vx 4) (vector-ref vy 4) - (vector-ref vx 4) (vector-ref vy 4) - (vector-ref vx 5) (vector-ref vy 5) - (vector-ref vx 5) (vector-ref vy 5) - (vector-ref vx 5) (vector-ref vy 5) - (vector-ref vx 6) (vector-ref vy 6) - (vector-ref vx 6) (vector-ref vy 6) - (vector-ref vx 6) (vector-ref vy 6) - (vector-ref vx 7) (vector-ref vy 7) - (vector-ref vx 7) (vector-ref vy 7) - (vector-ref vx 7) (vector-ref vy 7) - ) FALSE + (if (and (= y 0) (= x 0)) + (stroke_hex hex_path vx vy) ) ; border (if (= orientation 0) ; horizontal @@ -484,6 +517,7 @@ (mask 0) (width 0) (height 0) + (hex_path 0) (grid_path 0) (hex_edges 0) (border_path 0) @@ -525,11 +559,13 @@ (gimp-context-set-paint-method "gimp-pencil") ; paths + (set! hex_path (car (gimp-vectors-new img "Hex"))) + (gimp-image-add-vectors img hex_path -1) (set! grid_path (car (gimp-vectors-new img "Hex Grid"))) (gimp-image-add-vectors img grid_path -1) (set! border_path (car (gimp-vectors-new img "Map Border"))) (gimp-image-add-vectors img border_path -1) - (set! hex_edges (build_grid grid_path border_path width height sideLength orientation xOff yOff)) + (set! hex_edges (build_grid hex_path grid_path border_path width height sideLength orientation xOff yOff)) ; grid layer (set! gridLayer (car (gimp-layer-new img width height RGBA-IMAGE "Grid" 100 NORMAL-MODE))) -- cgit v1.1-2-g2b99