[gd_scene load_steps=7 format=2] [ext_resource path="res://Camera.gd" type="Script" id=1] [ext_resource path="res://Map.gd" type="Script" id=2] [ext_resource path="res://Main.gd" type="Script" id=3] [ext_resource path="res://Los.gd" type="Script" id=4] [ext_resource path="res://assets/target.png" type="Texture" id=6] [ext_resource path="res://assets/tank.png" type="Texture" id=7] [node name="Main" type="Node2D"] script = ExtResource( 3 ) [node name="UI" type="CanvasLayer" parent="."] [node name="rotate" type="Button" parent="UI"] margin_left = 19.0 margin_top = 17.0 margin_right = 101.0 margin_bottom = 56.0 text = "Rotate" __meta__ = { "_edit_use_anchors_": false } [node name="Info" type="Label" parent="UI"] margin_left = 2.0 margin_top = 501.0 margin_right = 131.0 margin_bottom = 598.0 __meta__ = { "_edit_use_anchors_": false } [node name="ViewportContainer" type="ViewportContainer" parent="."] margin_left = 141.0 margin_top = 19.0 margin_right = 1004.0 margin_bottom = 581.0 mouse_filter = 2 stretch = true __meta__ = { "_edit_use_anchors_": false } [node name="Viewport" type="Viewport" parent="ViewportContainer"] size = Vector2( 863, 562 ) handle_input_locally = false render_target_update_mode = 3 [node name="Map" type="Sprite" parent="ViewportContainer/Viewport"] script = ExtResource( 2 ) [node name="Hexes" type="Node" parent="ViewportContainer/Viewport/Map"] [node name="Target" type="Sprite" parent="ViewportContainer/Viewport/Map"] z_index = 1 texture = ExtResource( 6 ) [node name="Tank" type="Sprite" parent="ViewportContainer/Viewport/Map"] z_index = 1 texture = ExtResource( 7 ) [node name="Los" type="Node2D" parent="ViewportContainer/Viewport/Map"] script = ExtResource( 4 ) [node name="Camera" type="Camera2D" parent="ViewportContainer/Viewport"] current = true script = ExtResource( 1 )