From 54a72408c76dcc55c9d6e2b356aa8529a68ae35b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Tue, 14 Jul 2020 14:07:34 +0200 Subject: update README --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 76ee270..3381d40 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,11 @@ # godot-hexgrid -is a [godot](https://godotengine.org/) based framework to build classical hex boardgames. +is a [godot](https://godotengine.org/) based framework to build hex map boardgames. code is based on [gdx-boardgame](https://github.com/jeremyz/gdx-boardgame), which is based on [rustanddust](https://github.com/jeremyz/rustanddust). -base map made with [gimp](https://www.gimp.org) and my plugin [hexmap](https://github.com/jeremyz/hexmap) +test maps made with [hexmap](https://github.com/jeremyz/hexmap) a [gimp](https://www.gimp.org) plugin. ## features -- cgit v1.1-2-g2b99