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-rw-r--r--Hex.gd16
-rw-r--r--Map.gd14
-rw-r--r--Piece.gd2
-rw-r--r--Tile.gd2
-rw-r--r--Unit.gd9
-rw-r--r--assets/block.pngbin0 -> 5029 bytes
-rw-r--r--assets/map-v.pngbin28405 -> 73999 bytes
7 files changed, 30 insertions, 13 deletions
diff --git a/Hex.gd b/Hex.gd
index d53730e..57a1a19 100644
--- a/Hex.gd
+++ b/Hex.gd
@@ -4,6 +4,7 @@ extends Tile
class_name Hex, "res://godot/Tile.png"
var type : int = -1
+var roads : int = 0
func _ready() -> void:
type = -1
@@ -13,15 +14,20 @@ func inspect() -> String:
if type == 0: s = 'city'
elif type == 1: s = 'wood'
elif type == 2: s = 'mountain'
- return "%s e:%d h:%d c:%d\n -> [%d;%d]\n -> (%d;%d)" % [s, elevation(), height(), cost(), coords.x, coords.y, position.x, position.y]
+ elif type == 3: s = 'impracticable'
+ return "%s e:%d h:%d c:%d r:%d\n -> [%d;%d]\n -> (%d;%d)" % [s, elevation(), height(), cost(), roads, coords.x, coords.y, position.x, position.y]
+
+func has_road(o : int) -> bool:
+ return (o & roads) > 0
func change() -> void:
- type = (type + 2) % 4 - 1
- for i in range(3):
+ type = (type + 2) % 5 - 1
+ for i in range(4):
enable_overlay(i + 2, i == type)
func cost() -> int:
if type == -1: return 1
+ elif type == 3: return -1
return type + 1
func height() -> int:
@@ -51,5 +57,5 @@ func show_los(b) -> void:
enable_overlay(1, false)
func show_move(b) -> void:
- if 5 < get_child_count():
- enable_overlay(5, b)
+ if 6 < get_child_count():
+ enable_overlay(6, b)
diff --git a/Map.gd b/Map.gd
index b1859d0..1eda9e8 100644
--- a/Map.gd
+++ b/Map.gd
@@ -43,12 +43,24 @@ func reset() -> void:
func get_tile(coords : Vector2, k : int) -> Tile:
if hexes.has(k): return hexes[k]
var hex : Hex = Hex.new()
+ hex.roads = get_road(k)
hex.rotation_degrees = hex_rotation
- hex.configure(board.center_of(coords), coords, [GREEN, BLACK, CITY, TREE, MOUNT, MOVE])
+ hex.configure(board.center_of(coords), coords, [GREEN, BLACK, CITY, TREE, MOUNT, BLOCK, MOVE])
hexes[k] = hex
$Hexes.add_child(hex)
return hex
+func get_road(k : int) -> int:
+ if not board.v: return 0
+ var v : int = 0
+ v += (HexBoard.Orientation.E if k in [19,20,21,23,24,42,43,44,45,46,47] else 0)
+ v += (HexBoard.Orientation.W if k in [19,20,21,22,24,25,43,44,45,46,47] else 0)
+ v += (HexBoard.Orientation.SE if k in [22,32,42,52,62] else 0)
+ v += (HexBoard.Orientation.NW if k in [32,42,52,62] else 0)
+ v += (HexBoard.Orientation.NE if k in [7,16,25,32] else 0)
+ v += (HexBoard.Orientation.SW if k in [7,16,23] else 0)
+ return v
+
func config(l : bool, m : bool) -> void:
show_los = l
show_move = m
diff --git a/Piece.gd b/Piece.gd
index 7564d0f..50baa43 100644
--- a/Piece.gd
+++ b/Piece.gd
@@ -13,7 +13,7 @@ func road_march_bonus() -> int:
func move_cost(src : Tile, dst : Tile, a : int) -> int:
print("Piece#move_cost() must be overriden in a subclass")
- return 1
+ return -1 # impracticable
func at_least_one_tile() -> bool:
print("Piece#at_least_one_tile() must be overriden in a subclass")
diff --git a/Tile.gd b/Tile.gd
index 03f10be..5127058 100644
--- a/Tile.gd
+++ b/Tile.gd
@@ -24,7 +24,7 @@ func configure(p : Vector2, c: Vector2, o :Array) -> void:
visible = false
func has_road(a) -> bool:
- # FIXME
+ print("Tile#has_road() must be overriden in a subclass")
return false
func block_los(from : Tile, to : Tile, d : float, dt : float) -> bool:
diff --git a/Unit.gd b/Unit.gd
index 2de5ed6..cda26c8 100644
--- a/Unit.gd
+++ b/Unit.gd
@@ -4,11 +4,10 @@ extends Piece
class_name Unit, "res://godot/Piece.png"
func get_mp() -> int:
- return 3
+ return 2
func road_march_bonus() -> int:
- return 3
+ return 2
-func move_cost(src : Tile, dst : Tile, a : int) -> int:
- print("from %d %d -> %d %d : %d" % [src.coords.x,src.coords.y,dst.coords.x,dst.coords.y,a])
- return dst.cost()
+func move_cost(src : Tile, dst : Tile, o : int) -> int:
+ return (1 if (src.has_road(o) and dst.type != 3) else dst.cost())
diff --git a/assets/block.png b/assets/block.png
new file mode 100644
index 0000000..7704d65
--- /dev/null
+++ b/assets/block.png
Binary files differ
diff --git a/assets/map-v.png b/assets/map-v.png
index fd97059..3960ffc 100644
--- a/assets/map-v.png
+++ b/assets/map-v.png
Binary files differ