package ch.asynk.gdx.boardgame.test; import com.badlogic.gdx.graphics.g2d.Sprite; import ch.asynk.gdx.boardgame.Scalable; public class Panzer extends Sprite implements Scalable { public Panzer(final GdxBoardTest app) { super(app.assets.getTexture(app.assets.PANZER)); } }