From 53037c2e2bba89d358ad128db84f7b52b6beae5f Mon Sep 17 00:00:00 2001 From: Jérémy Zurcher Date: Thu, 18 Oct 2018 16:53:01 +0200 Subject: add assets/hex-overlays --- test/src/ch/asynk/gdx/boardgame/test/Assets.java | 3 +++ 1 file changed, 3 insertions(+) (limited to 'test/src') diff --git a/test/src/ch/asynk/gdx/boardgame/test/Assets.java b/test/src/ch/asynk/gdx/boardgame/test/Assets.java index c976006..40520ed 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/Assets.java +++ b/test/src/ch/asynk/gdx/boardgame/test/Assets.java @@ -23,6 +23,7 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets public static final String FONT_25 = "size25.ttf"; public static final String PATCH = "ui-patch.png"; public static final String PANZER = "panzer.png"; + public static final String HEX_OVERLAYS = "hex-overlays.atlas"; private final FreeTypeFontLoaderParameter params20; private final FreeTypeFontLoaderParameter params25; @@ -68,6 +69,7 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets load(PANZER, Texture.class); load(FONT_20, BitmapFont.class, params20); load(FONT_25, BitmapFont.class, params25); + load(HEX_OVERLAYS, TextureAtlas.class); } public void unloadApp() @@ -80,5 +82,6 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets unload(PANZER); unload(FONT_20); unload(FONT_25); + unload(HEX_OVERLAYS); } } -- cgit v1.2.3