From 4a8646dbe1e429e1abd5c5e11cf14522a4561a7a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Thu, 15 Nov 2018 14:37:26 +0100 Subject: FramedSprite : do not call dispose() on Texture --- core/src/ch/asynk/gdx/boardgame/FramedSprite.java | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/core/src/ch/asynk/gdx/boardgame/FramedSprite.java b/core/src/ch/asynk/gdx/boardgame/FramedSprite.java index 027efb6..33ca5ce 100644 --- a/core/src/ch/asynk/gdx/boardgame/FramedSprite.java +++ b/core/src/ch/asynk/gdx/boardgame/FramedSprite.java @@ -1,10 +1,9 @@ package ch.asynk.gdx.boardgame; -import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureRegion; -public class FramedSprite implements Disposable +public class FramedSprite { public Texture texture; public TextureRegion[] frames; @@ -29,9 +28,4 @@ public class FramedSprite implements Disposable } } } - - @Override public void dispose() - { - texture.dispose(); - } } -- cgit v1.1-2-g2b99