From 047d76a4085fc3a032cd49872385ec0a5cffc225 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9my=20Zurcher?= Date: Tue, 14 Jul 2020 14:09:52 +0200 Subject: update README --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index b85c5c8..498246d 100644 --- a/README.md +++ b/README.md @@ -2,19 +2,19 @@ [![](https://jitpack.io/v/jeremyz/gdx-boardgame.svg)](https://jitpack.io/#jeremyz/gdx-boardgame) [![Build Status](https://travis-ci.org/jeremyz/gdx-boardgame.svg?branch=master)](https://travis-ci.org/jeremyz/gdx-boardgame) -is a [libgdx](https://libgdx.badlogicgames.com/) based framework to build 2D boardgames. +is a [libgdx](https://libgdx.badlogicgames.com/) based framework to build 2D hex map boardgames. code is mainly extracted from [rustanddust](https://github.com/jeremyz/rustanddust). check [godot-hexgrid](https://github.com/jeremyz/godot-hexgrid) for the [godot](https://godotengine.org/)/gdscript implementation. -base map made with [gimp](https://www.gimp.org) and my plugin [hexmap](https://github.com/jeremyz/hexmap) +base map made with [hexmap](https://github.com/jeremyz/hexmap) a [gimp](https://www.gimp.org) plugin. ## features + - 3D line of sight, possible moves, shortest path - moveable, zoomable board with tile identification on touch - moveable, orientable pieces - various animations - - 3D line of sight, possible moves, shortest path ## screenshots -- cgit v1.1-2-g2b99