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|  | computePosition() | 
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|  | animations draw there internal textures,
apply modifications on pieces,
but do not draw them themselves. | 
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|  | TimedAnimation does not implement Pool.Poolable,
BounceAnimation and DelayAnnimation do.
remove all drawDebug stuff | 
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|  | that is ... correct, but better if the new Screen does it's job
This reverts commit d292f18161846fc14342063586c361f4953428ad. | 
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