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-rw-r--r--core/src/ch/asynk/gdx/boardgame/Overlays.java1
-rw-r--r--core/src/ch/asynk/gdx/boardgame/Path.java2
-rw-r--r--core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java2
-rw-r--r--core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java2
4 files changed, 0 insertions, 7 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Overlays.java b/core/src/ch/asynk/gdx/boardgame/Overlays.java
index b1cdba3..392d1cd 100644
--- a/core/src/ch/asynk/gdx/boardgame/Overlays.java
+++ b/core/src/ch/asynk/gdx/boardgame/Overlays.java
@@ -3,7 +3,6 @@ package ch.asynk.gdx.boardgame;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.utils.Array;
import ch.asynk.gdx.boardgame.Drawable;
diff --git a/core/src/ch/asynk/gdx/boardgame/Path.java b/core/src/ch/asynk/gdx/boardgame/Path.java
index 47ea039..c7f0b19 100644
--- a/core/src/ch/asynk/gdx/boardgame/Path.java
+++ b/core/src/ch/asynk/gdx/boardgame/Path.java
@@ -1,7 +1,5 @@
package ch.asynk.gdx.boardgame;
-import java.util.Iterator;
-
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.utils.Disposable;
diff --git a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
index 4771590..0da5a0d 100644
--- a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
+++ b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
@@ -1,7 +1,5 @@
package ch.asynk.gdx.boardgame.animations;
-import java.lang.Math;
-
import com.badlogic.gdx.utils.Pool;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.math.Vector3;
diff --git a/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java
index 3f351d2..25d11dc 100644
--- a/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java
+++ b/core/src/ch/asynk/gdx/boardgame/animations/TimedAnimation.java
@@ -1,7 +1,5 @@
package ch.asynk.gdx.boardgame.animations;
-import com.badlogic.gdx.utils.Pool;
-
public abstract class TimedAnimation implements Animation
{
private float dp;