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-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java9
1 files changed, 5 insertions, 4 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 1ee05ea..785da0e 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -70,7 +70,6 @@ public class HexBoard implements Board
this.dw = w / 2.0f;
this.dh = side / 2.0f;
this.h = side + dh;
- this.slope = dh / dw;
this.searchCount = 0;
this.stack = new IterableStack<Tile>(10);
@@ -78,9 +77,11 @@ public class HexBoard implements Board
if (this.orientation == BoardFactory.BoardOrientation.VERTICAL) {
this.aOffset = 0;
this.tl = (2 * cols - 1);
+ this.slope = dh / dw;
} else {
this.aOffset = -60;
this.tl = (2 * rows - 1);
+ this.slope = dw / dh;
}
this.adjacents = new Tile[6];
@@ -223,14 +224,14 @@ public class HexBoard implements Board
dx -= ((col * this.h) + this.side);
dy -= (row * this.w);
// upper or lower rectangle
- if (dy > ((this.dw - dx) / this.slope)) {
- if (dy > ((2 * this.dw) - (dx / this.slope))) {
+ if (dy > ((this.dw - dx) * this.slope)) {
+ if (dy > ((2 * this.dw) - (dx * this.slope))) {
// upper right hex
col += 1;
row += 1;
}
} else {
- if (dy < (dx / this.slope)) {
+ if (dy < (dx * this.slope)) {
// lower right hex
col += 1;
}