diff options
Diffstat (limited to 'core/src')
4 files changed, 74 insertions, 0 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/Board.java b/core/src/ch/asynk/gdx/boardgame/boards/Board.java index 1037842..4043849 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/Board.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/Board.java @@ -7,4 +7,12 @@ public interface Board public int[] getAngles(); public void centerOf(int x, int y, Vector2 v); public void toBoard(float x, float y, Vector2 v); + public float distance(int x0, int y0, int x1, int y1, Geometry geometry); + + enum Geometry + { + EUCLIDEAN, + TAXICAB, + TCHEBYCHEV + } } diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java index c78fb77..6a409ad 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java @@ -144,4 +144,38 @@ public class HexBoard implements Board v.set(col, row); } + + @Override public float distance(int x0, int y0, int x1, int y1, Geometry geometry) + { + if (geometry == Board.Geometry.EUCLIDEAN) { + int dx = (x1 - x0); + int dy = (y1 - y0); + + if (dx == 0) { + return Math.abs(dy); + } + else if (dy == 0 || dx == dy) { + return Math.abs(dx); + } + float fdx = dx - dy / 2f; + float fdy = dy * 0.86602f; + return (float)Math.sqrt((fdx * fdx) + (fdy * fdy)); + } else { + int dx = Math.abs(x1 - x0); + int dy = Math.abs(y1 - y0); + int dz = Math.abs((x0 - y0) - (x1 - y1)); + + if (dx > dy) { + if (dx > dz) + return dx; + else + return dz; + } else { + if (dy > dz) + return dy; + else + return dz; + } + } + } } diff --git a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java index 665d1ca..5a7d2b8 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java @@ -42,4 +42,20 @@ public class SquareBoard implements Board v.set(col, row); } + + @Override public float distance(int x0, int y0, int x1, int y1, Geometry geometry) + { + int dx = Math.abs(x1 - x0); + int dy = Math.abs(y1 - y0); + + switch (geometry) { + case EUCLIDEAN: + return (float)Math.sqrt((dx * dx) + (dy * dy)); + case TAXICAB: + return dx + dy; + case TCHEBYCHEV: + return (dx > dy ? dx : dy); + } + return -1; + } } diff --git a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java index 1fbd034..4be04f3 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java @@ -116,4 +116,20 @@ public class TriangleBoard implements Board v.set(col, row); } + + @Override public float distance(int x0, int y0, int x1, int y1, Geometry geometry) + { + int dx = Math.abs(x1 - x0); + int dy = Math.abs(y1 - y0); + + switch (geometry) { + case EUCLIDEAN: + return 0; // FIXME + case TAXICAB: + return dx + dy; // move should only be allowed through the 3 sides not through de vertices + case TCHEBYCHEV: + return dx + dy; + } + return -1; + } } |