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-rw-r--r--core/src/ch/asynk/gdx/boardgame/Piece.java12
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java4
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java2
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java4
4 files changed, 17 insertions, 5 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Piece.java b/core/src/ch/asynk/gdx/boardgame/Piece.java
index 275ea58..43bef04 100644
--- a/core/src/ch/asynk/gdx/boardgame/Piece.java
+++ b/core/src/ch/asynk/gdx/boardgame/Piece.java
@@ -18,6 +18,8 @@ import ch.asynk.gdx.boardgame.Tile;
public class Piece extends Sprite implements Drawable, Positionable, Rotable, Scalable
{
+ public static int angleCorrection = 0;
+
public Piece(Texture texture)
{
super(texture);
@@ -77,4 +79,14 @@ public class Piece extends Sprite implements Drawable, Positionable, Rotable, Sc
float h = getHeight();
shapeRenderer.rect(getX(), getY(), (w / 2f), (h / 2f), w, h, getScaleX(), getScaleY(), getRotation());
}
+
+ @Override public void setRotation(float r)
+ {
+ super.setRotation(r - angleCorrection);
+ }
+
+ @Override public float getRotation()
+ {
+ return super.getRotation() + angleCorrection;
+ }
}
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 688e1a0..5d7e401 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -39,8 +39,8 @@ public class HexBoard implements Board
// [0] is 0° facing East
// [8] is default
- private static final int [] vAngles = {-90, -30, -1, 30, 90, 150, -1, 210, -30};
- private static final int [] hAngles = { -1, -60, 0, 60, -1, 120, 180, 240, -60};
+ private static final int [] vAngles = { 0, 60, -1, 120, 180, 240, -1, 300, 60};
+ private static final int [] hAngles = { -1, 30, 90, 150, -1, 210, 270, 330, 30};
public HexBoard(int cols, int rows, float side, float x0, float y0, BoardFactory.BoardOrientation boardOrientation)
{
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
index 7e381e9..f7df4ff 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
@@ -12,7 +12,7 @@ public class SquareBoard implements Board
// [0] is 0° facing East
// [8] is default
- private static final int [] angles = {0, -1, 90, -1, 180, -1, 270, -1, 0, 90};
+ private static final int [] angles = {0, -1, 90, -1, 180, -1, 270, -1, 90};
public SquareBoard(int cols, int rows, float side, float x0, float y0)
{
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
index 2ea7237..dfbd42d 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
@@ -20,8 +20,8 @@ public class TriangleBoard implements Board
// [0] is 0° facing East
// [8] is default
- private static final int [] vAngles = {-1, 30, 90, 150, -1, 210, 270, 330, 30};
- private static final int [] hAngles = { 0, 60, -1, 120, 180, 240, -1, 300, 60};
+ private static final int [] vAngles = { 0, 60, -1, 120, 180, 240, -1, 300, 0};
+ private static final int [] hAngles = { -1, 30, 90, 150, -1, 210, 270, 330, 30};
public TriangleBoard(int cols, int rows, float side, float x0, float y0, BoardFactory.BoardOrientation boardOrientation)
{