diff options
4 files changed, 131 insertions, 10 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/Board.java b/core/src/ch/asynk/gdx/boardgame/boards/Board.java index 98161cb..92756a1 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/Board.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/Board.java @@ -22,11 +22,11 @@ public interface Board extends TileKeyGenerator public int possibleMoves(Piece piece, Tile from, Collection<Tile> tiles); - public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles); + public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles, Vector2 v); - default public boolean lineOfSight(Tile from, Tile to, Collection<Tile> tiles) + default public boolean lineOfSight(Tile from, Tile to, Collection<Tile> tiles, Vector2 v) { - return lineOfSight(from.x, from.y, to.x, to.y, tiles); + return lineOfSight(from.x, from.y, to.x, to.y, tiles, v); } enum Geometry diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java index c371b71..acdfd9f 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java @@ -278,9 +278,10 @@ public class HexBoard implements Board // http://zvold.blogspot.com/2010/01/bresenhams-line-drawing-algorithm-on_26.html // http://zvold.blogspot.com/2010/02/line-of-sight-on-hexagonal-grid.html - @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles) + @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles, Vector2 v) { tiles.clear(); + v.set(0, 0); // orthogonal projection int ox0 = x0 - ((y0 + 1) / 2); @@ -327,6 +328,7 @@ public class HexBoard implements Board float d = distance(x0, y0, x1, y1); tiles.add(from); from.blocked = false; + boolean contact = false; boolean losBlocked = false; while ((x != x1) || (y != y1)) { if (e > 0) { @@ -357,6 +359,11 @@ public class HexBoard implements Board } } final Tile t = getTile(x, y); + if (losBlocked && !contact) { + Orientation o = Orientation.fromTiles(tiles.get(tiles.size() - 1), t); + computeContact(from, to, o, t, v, true); + contact = true; + } tiles.add(t); t.blocked = losBlocked; losBlocked = (losBlocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); @@ -365,7 +372,7 @@ public class HexBoard implements Board return tiles.get(tiles.size() - 1).blocked; } - private boolean diagonalLineOfSight(int x0, int y0, int x1, int y1, boolean vert, boolean q13, Collection<Tile> tiles, Vector2 v) + private boolean diagonalLineOfSight(int x0, int y0, int x1, int y1, boolean flat, boolean q13, Collection<Tile> tiles, Vector2 v) { int dy = ( (y1 > y0) ? 1 : -1); int dx = ( (x1 > x0) ? 1 : -1); @@ -379,10 +386,11 @@ public class HexBoard implements Board tiles.add(from); from.blocked = false; int blocked = 0; + boolean contact = false; boolean losBlocked = false; while ((x != x1) || (y != y1)) { - if (vert) + if (flat) y += dy; // up left else x += dx; // right @@ -394,7 +402,7 @@ public class HexBoard implements Board blocked |= 0x01; } - if (vert) + if (flat) x += dx; // up right else { y += dy; // up right @@ -408,7 +416,7 @@ public class HexBoard implements Board blocked |= 0x02; } - if (vert) + if (flat) y += dy; // up else x += dx; // diagonal @@ -416,6 +424,15 @@ public class HexBoard implements Board if (t.isOnMap()) { tiles.add(t); t.blocked = (losBlocked || blocked == 0x03); + if (t.blocked && !contact) { + boolean vert = (this.orientation == BoardFactory.BoardOrientation.VERTICAL); + Orientation o = computeOrientation(dx, dy, flat, vert); + if (!losBlocked && blocked == 0x03) + computeContact(from, to, o, t, v, false); + else + computeContact(from, to, o.opposite(), tiles.get(tiles.size() - 4), v, false); + contact = true; + } losBlocked = (t.blocked || t.blockLos(from, to, d, distance(x0, y0, x, y))); } } @@ -423,6 +440,110 @@ public class HexBoard implements Board return tiles.get(tiles.size() - 1).blocked; } + private Orientation computeOrientation(int dx, int dy, boolean flat, boolean vert) + { + if (flat) { + if (vert) + return (dy == 1 ? Orientation.N : Orientation.S); + else + return (dx == 1 ? Orientation.NE : Orientation.SW); + } + if (vert) { + if (dx == 1) { + if (dy == 1) + return Orientation.NE; + else + return Orientation.SE; + } else { + if (dy == 1) + return Orientation.NW; + else + return Orientation.SW; + } + } else { + if (dx == 1) { + if (dy == 1) + return Orientation.E; + else + return Orientation.SE; + } else { + if (dy == 1) + return Orientation.NW; + else + return Orientation.W; + } + } + } + + private void computeContact(Tile from, Tile to, Orientation o, Tile t, Vector2 v, boolean line) + { + float dx = to.cx - from.cx; + float dy = to.cy - from.cy; + float m = dy / dx; + float c = from.cy - (m * from.cx); + if (this.orientation == BoardFactory.BoardOrientation.VERTICAL) { + if (o == Orientation.N) { + v.set(t.cx, t.cy - dh - side / 2); + } else if (o == Orientation.S) { + v.set(t.cx, t.cy + dh + side / 2); + } else if (o == Orientation.E) { + float x = t.cx - dw; + float y = from.cy + m * (x - from.cx); + v.set(x, y); + } else if (o == Orientation.W) { + float x = t.cx + dw; + float y = from.cy + m * (x - from.cx); + v.set(x, y); + } else { + if (line) { + float k = 0; + float p = ((o == Orientation.SE || o == Orientation.NW) ? slope : -slope); + if (o == Orientation.SE || o == Orientation.SW) + k = (t.cy + dh + side / 2) - (p * t.cx); + else + k = (t.cy - dh - side / 2) - (p * t.cx); + float x = (k - c) / (m - p); + float y = m * x + c; + v.set(x, y); + } else { + float x = t.cx + ((o == Orientation.NE || o == Orientation.SE) ? -dw : dw); + float y = t.cy + ((o == Orientation.SE || o == Orientation.SW) ? side : -side) / 2; + v.set(x, y); + } + } + } else { + if (o == Orientation.E) { + v.set(t.cx - dh - side / 2, t.cy); + } else if (o == Orientation.W) { + v.set(t.cx + dh + side / 2, t.cy); + } else if (o == Orientation.N) { + float y = t.cy - dw; + float x = from.cx + (y - from.cy) / m; + v.set(x, y); + } else if (o == Orientation.S) { + float y = t.cy + dw; + float x = from.cx + (y - from.cy) / m; + v.set(x, y); + } else { + if (line) { + float k = 0; + float p = ((o == Orientation.SE || o == Orientation.NW) ? slope : -slope); + if (o == Orientation.SW || o == Orientation.NW) + k = t.cy - (p * (t.cx + dh + side / 2)); + else + k = t.cy - (p * (t.cx - dh - side / 2)); + float x = (k - c) / (m - p); + float y = m * x + c; + v.set(x, y); + } else { + float x = t.cx + ((o == Orientation.NW || o == Orientation.SW) ? side : -side) / 2; + float y = t.cy + ((o == Orientation.SE || o == Orientation.SW) ? dw : -dw); + v.set(x, y); + } + } + } + } + public int possibleMoves(Piece piece, Tile from, Collection<Tile> tiles) { tiles.clear(); diff --git a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java index dc3dbe4..22afb9a 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java @@ -106,7 +106,7 @@ public class SquareBoard implements Board return -1; } - @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles) + @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles, Vector2 v) { System.err.println("NOT implemented yet."); return false; diff --git a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java index 409966f..dc3533a 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java @@ -175,7 +175,7 @@ public class TriangleBoard implements Board return -1; } - @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles) + @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles, Vector2 v) { System.err.println("NOT implemented yet."); return false; |