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authorJérémy Zurcher <jeremy@asynk.ch>2019-12-17 16:46:29 +0100
committerGitHub <noreply@github.com>2019-12-17 16:46:29 +0100
commitd26a201fd5214297defa4487cda8bb757153f520 (patch)
tree15a37667708a3352b6ee8a4872fd9e624ef1d75d /core/src/ch/asynk/gdx/boardgame/FramedSprite.java
parent49ba15174430fe4c86350348e31659c959af411c (diff)
parentbf94e0739d591bb2895b2406b7458c09fb6f6fc8 (diff)
downloadgdx-boardgame-d26a201fd5214297defa4487cda8bb757153f520.zip
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Merge pull request #10 from SimonIT/fix-computeGeometry
Fix computeGeometry used getInnerX instead of getInnerY for relative y
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