diff options
-rw-r--r-- | test/edje_test.edc | 84 | ||||
-rw-r--r-- | test/edje_test.edj | bin | 7357 -> 0 bytes | |||
-rw-r--r-- | test/test_edje.rb | 96 | ||||
-rw-r--r-- | test/test_elm_win_class.rb | 4 |
4 files changed, 96 insertions, 88 deletions
diff --git a/test/edje_test.edc b/test/edje_test.edc deleted file mode 100644 index a228014..0000000 --- a/test/edje_test.edc +++ /dev/null @@ -1,84 +0,0 @@ -// compile: edje_cc edje_example.edc -collections { - group { - name: "my_group"; // must be the same as in edje_example.c - parts { - part { - name: "background"; - type: RECT; // plain boring rectangle - mouse_events: 0; // we don't need any mouse event on the background - // just one state "default" - description { - state: "default" 0.0; // must always exist - color: 255 255 255 255; // white - // define part coordinates: - rel1 { // top-left point at (0, 0) [WIDTH * 0 + 0, HEIGHT * 0 + 0] - relative: 0.0 0.0; - offset: 0 0; - } - rel2 { // bottom-right point at (WIDTH * 1.0 - 1, HEIGHT * 1.0 - 1) - relative: 1.0 1.0; - offset: -1 -1; - } - } - } - part { - name: "text"; - type: TEXT; - mouse_events: 1; // we want to change the color on mouse-over - // 2 states, one "default" and another "over" to be used - // on mouse over effect - description { - state: "default" 0.0; - color: 255 0 0 255; // red - // define part coordinates: - rel1 { // top-left at (WIDTH * 0.1 + 5, HEIGHT * 0.2 + 10) - relative: 0.1 0.2; - offset: 5 10; - } - rel2 { // bottom-right at (WIDTH * 0.9 - 6, HEIGHT * 0.8 - 11) - relative: 0.9 0.8; - offset: -6 -11; - } - // define text specific state details - text { - font: "Sans"; /* using fontconfig name! */ - size: 10; - text: "hello world"; - } - } - description { - state: "over" 0.0; - inherit: "default" 0.0; // copy everything from "default" at this point - color: 0 255 0 255; // override color, now it is green - } - } - // do programs to change color on text mouse in/out (over) - programs { - program { - // what triggers this program: - signal: "mouse,in"; - source: "text"; - // what this program does: - action: STATE_SET "over" 0.0; - target: "text"; - // do the state-set in a nice interpolation animation - // using linear time in 0.1 second - transition: LINEAR 0.1; - } - program { - // what triggers this program: - signal: "mouse,out"; - source: "text"; - // what this program does: - action: STATE_SET "default" 0.0; - target: "text"; - // do the state-set in a nice interpolation animation - // using linear time in 0.1 second - transition: LINEAR 0.1; - } - } - } - } -} - diff --git a/test/edje_test.edj b/test/edje_test.edj Binary files differdeleted file mode 100644 index 6486444..0000000 --- a/test/edje_test.edj +++ /dev/null diff --git a/test/test_edje.rb b/test/test_edje.rb index c63203c..6b68b64 100644 --- a/test/test_edje.rb +++ b/test/test_edje.rb @@ -15,7 +15,13 @@ Efl::Edje::init # WIDTH=320 HEIGHT=240 -EDJE_FILE=File.join File.dirname(__FILE__),'edje_test.edj' +EDC_FILE=File.join '/tmp','edje_test.edc' +EDJE_FILE=File.join '/tmp','edje_test.edj' +# +if not File.exists? EDJE_FILE + File.open(EDC_FILE,'w') do |f| f << DATA.read end + system "edje_cc #{EDC_FILE}" +end # def create_my_group canvas, txt #edje = edje_object_add(canvas); @@ -45,3 +51,91 @@ Efl::Ecore.main_loop_begin # edje.free window.free +# + +__END__ + +// compile: edje_cc edje_example.edc +collections { + group { + name: "my_group"; // must be the same as in edje_example.c + parts { + part { + name: "background"; + type: RECT; // plain boring rectangle + mouse_events: 0; // we don't need any mouse event on the background + // just one state "default" + description { + state: "default" 0.0; // must always exist + color: 255 255 255 255; // white + // define part coordinates: + rel1 { // top-left point at (0, 0) [WIDTH * 0 + 0, HEIGHT * 0 + 0] + relative: 0.0 0.0; + offset: 0 0; + } + rel2 { // bottom-right point at (WIDTH * 1.0 - 1, HEIGHT * 1.0 - 1) + relative: 1.0 1.0; + offset: -1 -1; + } + } + } + part { + name: "text"; + type: TEXT; + mouse_events: 1; // we want to change the color on mouse-over + // 2 states, one "default" and another "over" to be used + // on mouse over effect + description { + state: "default" 0.0; + color: 255 0 0 255; // red + // define part coordinates: + rel1 { // top-left at (WIDTH * 0.1 + 5, HEIGHT * 0.2 + 10) + relative: 0.1 0.2; + offset: 5 10; + } + rel2 { // bottom-right at (WIDTH * 0.9 - 6, HEIGHT * 0.8 - 11) + relative: 0.9 0.8; + offset: -6 -11; + } + // define text specific state details + text { + font: "Sans"; /* using fontconfig name! */ + size: 10; + text: "hello world"; + } + } + description { + state: "over" 0.0; + inherit: "default" 0.0; // copy everything from "default" at this point + color: 0 255 0 255; // override color, now it is green + } + } + // do programs to change color on text mouse in/out (over) + programs { + program { + // what triggers this program: + signal: "mouse,in"; + source: "text"; + // what this program does: + action: STATE_SET "over" 0.0; + target: "text"; + // do the state-set in a nice interpolation animation + // using linear time in 0.1 second + transition: LINEAR 0.1; + } + program { + // what triggers this program: + signal: "mouse,out"; + source: "text"; + // what this program does: + action: STATE_SET "default" 0.0; + target: "text"; + // do the state-set in a nice interpolation animation + // using linear time in 0.1 second + transition: LINEAR 0.1; + } + } + } + } +} + diff --git a/test/test_elm_win_class.rb b/test/test_elm_win_class.rb index 5aa3491..fb98e71 100644 --- a/test/test_elm_win_class.rb +++ b/test/test_elm_win_class.rb @@ -5,14 +5,12 @@ require 'efl/elementary' # include Efl # -DATA = FFI::MemoryPointer.from_string("my data") -# class MyWin < Elm::ElmWin def initialize name, title super FFI::MemoryPointer::NULL, name title_set title feed - smart_callback_add "delete,request", method(:exit), DATA + smart_callback_add "delete,request", method(:exit), FFI::MemoryPointer.from_string("my data") end def feed # using block |