diff options
author | Jérémy Zurcher <jeremy@asynk.ch> | 2011-05-06 00:06:23 +0200 |
---|---|---|
committer | Jérémy Zurcher <jeremy@asynk.ch> | 2011-05-06 00:06:23 +0200 |
commit | fd0042f60382b8bfd3f1d64c5c9517bbd494bfc8 (patch) | |
tree | 9d435a6d458d693d78720aae57eefb188c97920f /test | |
parent | 8425b72b78b08573ed8341d958e17a47c4f8f415 (diff) | |
download | ffi-efl-fd0042f60382b8bfd3f1d64c5c9517bbd494bfc8.zip ffi-efl-fd0042f60382b8bfd3f1d64c5c9517bbd494bfc8.tar.gz |
edje updates
Diffstat (limited to 'test')
-rw-r--r-- | test/test_edje.rb | 71 |
1 files changed, 31 insertions, 40 deletions
diff --git a/test/test_edje.rb b/test/test_edje.rb index 23d71f2..0a45037 100644 --- a/test/test_edje.rb +++ b/test/test_edje.rb @@ -1,15 +1,10 @@ #! /usr/bin/env ruby # -*- coding: UTF-8 -*- # -require 'efl/eina' -require 'efl/evas' require 'efl/ecore' require 'efl/ecore_evas' require 'efl/edje' # -Efl::Eina::init -Efl::Evas::init -Efl::Ecore::init Efl::EcoreEvas::init Efl::Edje::init # @@ -18,18 +13,21 @@ HEIGHT=240 EDC_FILE=File.join '/tmp','edje_test.edc' EDJE_FILE=File.join '/tmp','edje_test.edj' # -if not File.exists? EDJE_FILE - File.open(EDC_FILE,'w') do |f| f << DATA.read end - system "edje_cc #{EDC_FILE}" -end +puts "write #{EDC_FILE}" +content = DATA.read +File.open(EDC_FILE,'w') do |f| f << content end +puts "compile #{EDJE_FILE}" +system "edje_cc #{EDC_FILE}" # def create_my_group canvas, txt - #edje = edje_object_add(canvas); edje = canvas.edje_object_add if not edje.file_set EDJE_FILE, "my_group" puts "unable to open #{EDJE_FILE}" exit 1 end + puts "file and group : #{edje.file_get.join ' ; ' }" + puts "key1 : #{Efl::Native.edje_file_data_get EDJE_FILE, "key1"}" + puts "key2 : #{Efl::Native.edje_object_data_get edje, "key2"}" edje.part_text_set "text", txt unless txt.nil? edje.move 0, 0 edje.resize WIDTH, HEIGHT @@ -41,6 +39,7 @@ txt = ( ARGV.length>0 ? ARGV[0] : nil ) # window = Efl::EcoreEvas::REcoreEvas.new { |w| w.resize WIDTH, HEIGHT + w.move 100, 100 } # canvas = window.get @@ -52,28 +51,33 @@ Efl::Ecore.main_loop_begin edje.free window.free # +Efl::Edje::shutdown +Efl::EcoreEvas::shutdown __END__ -// compile: edje_cc edje_example.edc +data { + item: "key1" "val1"; +} collections { group { - name: "my_group"; // must be the same as in edje_example.c + name: "my_group"; + data { + item: "key2" "val2"; + } parts { part { name: "background"; - type: RECT; // plain boring rectangle - mouse_events: 0; // we don't need any mouse event on the background - // just one state "default" + type: RECT; + mouse_events: 0; description { - state: "default" 0.0; // must always exist - color: 255 255 255 255; // white - // define part coordinates: - rel1 { // top-left point at (0, 0) [WIDTH * 0 + 0, HEIGHT * 0 + 0] + state: "default" 0.0; + color: 255 255 255 255; + rel1 { relative: 0.0 0.0; offset: 0 0; } - rel2 { // bottom-right point at (WIDTH * 1.0 - 1, HEIGHT * 1.0 - 1) + rel2 { relative: 1.0 1.0; offset: -1 -1; } @@ -82,56 +86,43 @@ collections { part { name: "text"; type: TEXT; - mouse_events: 1; // we want to change the color on mouse-over - // 2 states, one "default" and another "over" to be used - // on mouse over effect + mouse_events: 1; description { state: "default" 0.0; - color: 255 0 0 255; // red - // define part coordinates: - rel1 { // top-left at (WIDTH * 0.1 + 5, HEIGHT * 0.2 + 10) + color: 255 0 0 255; + rel1 { relative: 0.1 0.2; offset: 5 10; } - rel2 { // bottom-right at (WIDTH * 0.9 - 6, HEIGHT * 0.8 - 11) + rel2 { relative: 0.9 0.8; offset: -6 -11; } - // define text specific state details text { - font: "Sans"; /* using fontconfig name! */ + font: "Sans"; size: 10; text: "hello world"; } } description { state: "over" 0.0; - inherit: "default" 0.0; // copy everything from "default" at this point - color: 0 255 0 255; // override color, now it is green + inherit: "default" 0.0; + color: 0 255 0 255; } } - // do programs to change color on text mouse in/out (over) programs { program { - // what triggers this program: signal: "mouse,in"; source: "text"; - // what this program does: action: STATE_SET "over" 0.0; target: "text"; - // do the state-set in a nice interpolation animation - // using linear time in 0.1 second transition: LINEAR 0.1; } program { - // what triggers this program: signal: "mouse,out"; source: "text"; - // what this program does: action: STATE_SET "default" 0.0; target: "text"; - // do the state-set in a nice interpolation animation - // using linear time in 0.1 second transition: LINEAR 0.1; } } |