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#! /usr/bin/env ruby
# -*- coding: UTF-8 -*-
#
require 'spec_helper'
#
describe EvenDoors::Room do
#
it "add_spot and add_link correctly" do
r0 = EvenDoors::Room.new 'room0', nil
d0 = EvenDoors::Door.new 'door0', r0
lambda { EvenDoors::Door.new('door0', r0) }.should raise_error(EvenDoors::Exception)
lambda { r0.add_spot EvenDoors::Door.new('door1', r0) }.should raise_error(EvenDoors::Exception)
r0.add_link EvenDoors::Link.new 'door0', 'somewhere'
lambda { r0.add_link(EvenDoors::Link.new('nowhere', 'somewhere')) }.should raise_error(EvenDoors::Exception)
end
#
it "start! and stop! should work" do
r0 = EvenDoors::Room.new 'room0', nil
d0 = Fake.new
r0.add_spot d0
d0.start.should be_nil
d0.stop.should be_nil
r0.start!
d0.start.should be_true
d0.stop.should be_nil
r0.stop!
d0.start.should be_true
d0.stop.should be_true
end
#
it "parent and spin should be ok" do
s = EvenDoors::Spin.new 'dom0'
r0 = EvenDoors::Room.new 'r0', s
r1 = EvenDoors::Room.new 'r0', r0
r2 = EvenDoors::Room.new 'r0', r1
r2.parent.should be r1
r1.parent.should be r0
r0.parent.should be s
r0.spin.should be s
r1.spin.should be s
r2.spin.should be s
end
#
it "route error: no source" do
room = EvenDoors::Room.new 'room', nil
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.set_dst! 'get', 'room/door'
room.send_p p
p.action.should eql EvenDoors::ACT_ERROR
p[EvenDoors::ERROR_FIELD].should eql EvenDoors::ERROR_ROUTE_NS
p.dst.should be room.spin
end
#
it "route error: no destination no links" do
room = EvenDoors::Room.new 'room', nil
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = Fake.new
room.send_p p
p.action.should eql EvenDoors::ACT_ERROR
p[EvenDoors::ERROR_FIELD].should eql EvenDoors::ERROR_ROUTE_NDNL
p.dst.should be p.src
end
#
it "route error: top room, wrong room" do
room0 = EvenDoors::Room.new 'room0', nil
room1 = EvenDoors::Room.new 'room1', room0
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = Fake.new
p.set_dst! 'get', 'noroom/door'
room1.send_p p
p.action.should eql EvenDoors::ACT_ERROR
p[EvenDoors::ERROR_FIELD].should eql EvenDoors::ERROR_ROUTE_TRWR
p.dst.should be p.src
end
#
it "route error: right room, wrong door" do
room = EvenDoors::Room.new 'room', nil
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = Fake.new
p.set_dst! 'get', 'room/nodoor'
room.send_p p
p.action.should eql EvenDoors::ACT_ERROR
p[EvenDoors::ERROR_FIELD].should eql EvenDoors::ERROR_ROUTE_RRWD
p.dst.should be p.src
end
#
it "route error: right room, wrong door (bubble up)" do
room0 = EvenDoors::Room.new 'room0', nil
room1 = EvenDoors::Room.new 'room1', room0
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = Fake.new
p.set_dst! 'get', 'room0/nodoor'
room1.send_p p
p.action.should eql EvenDoors::ACT_ERROR
p[EvenDoors::ERROR_FIELD].should eql EvenDoors::ERROR_ROUTE_RRWD
p.dst.should be p.src
end
#
it "routing success (direct)" do
room0 = EvenDoors::Room.new 'room0', nil
door0 = EvenDoors::Door.new 'door0', room0
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = Fake.new
p.set_dst! 'get', 'door0'
room0.send_p p
p.action.should eql 'get'
p.dst.should be door0
end
#
it "routing success (bubble up the direct door)" do
room0 = EvenDoors::Room.new 'room0', nil
room1 = EvenDoors::Room.new 'room1', room0
door0 = EvenDoors::Door.new 'door0', room0
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = Fake.new
p.set_dst! 'get', 'room0/door0'
room1.send_p p
p.action.should eql 'get'
p.dst.should be door0
end
#
it "route error: right room, no drill down (2xbubble up)" do
room0 = EvenDoors::Room.new 'room0', nil
room1 = EvenDoors::Room.new 'room1', room0
room2 = EvenDoors::Room.new 'room2', room0
room3 = EvenDoors::Room.new 'room3', room2
door0 = EvenDoors::Door.new 'door01', room1
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = Fake.new
p.set_dst! 'get', 'room0/room1/door01'
room3.send_p p
p.action.should eql EvenDoors::ACT_ERROR
p[EvenDoors::ERROR_FIELD].should eql EvenDoors::ERROR_ROUTE_RRNDD
p.dst.should be p.src
end
#
it "routing success: no door name -> src" do
room0 = EvenDoors::Room.new 'room0', nil
door0 = EvenDoors::Door.new 'door0', room0
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.src = door0
p.set_dst! 'get'
room0.send_p p
p.action.should eql 'get'
p.dst.should be door0
end
#
it "routing success: unconditional link" do
room0 = EvenDoors::Room.new 'room0', nil
door0 = EvenDoors::Door.new 'door0', room0
door1 = EvenDoors::Door.new 'door1', room0
room0.add_link EvenDoors::Link.new('door0', 'door1')
p = EvenDoors::Spin.require_p EvenDoors::Particle
door0.send_p p
p.action.should be_nil
p.dst.should be door1
end
#
it "routing success: conditional link" do
room0 = EvenDoors::Room.new 'room0', nil
door0 = EvenDoors::Door.new 'door0', room0
door1 = EvenDoors::Door.new 'door1', room0
room0.add_link EvenDoors::Link.new('door0', 'door1', 'fields', 'f0,f1', 'v0v1')
p = EvenDoors::Spin.require_p EvenDoors::Particle
p['f0']='v0'
p['f1']='v1'
door0.send_p p
p.action.should be_nil
p.src.should be door0
p.dst.should be door1
end
#
it "routing success: more then one matching link" do
room0 = EvenDoors::Room.new 'room0', nil
door0 = EvenDoors::Door.new 'door0', room0
class Out < EvenDoors::Door
attr_reader :ps
def receive_p p
@ps||=[]
@ps << p
end
end
door1 = Out.new 'door1', room0
room0.add_link EvenDoors::Link.new('door0', 'door1')
room0.add_link EvenDoors::Link.new('door0', 'door1', 'fields', 'f0,f1', 'v0v1')
p = EvenDoors::Spin.require_p EvenDoors::Particle
EvenDoors::Spin.clear!
p['f0']='v0'
p['f1']='v1'
door0.send_p p
EvenDoors::Spin.run = true
EvenDoors::Spin.spin!
door1.ps.length.should eql 2
p0 = door1.ps[0]
p0.action.should be_nil
p0.src.should be door0
p0.dst.should be door1
p1 = door1.ps[1]
p1.action.should be_nil
p1.src.should be door0
p1.dst.should be door1
p1.should be p
end
#
it "system route error: system no destination" do
room0 = EvenDoors::Room.new 'room0', nil
p = EvenDoors::Spin.require_p EvenDoors::Particle
room0.send_sys_p p
p.action.should eql EvenDoors::ACT_ERROR
p[EvenDoors::ERROR_FIELD].should eql EvenDoors::ERROR_ROUTE_SND
end
#
it "system routing success: action only" do
room0 = EvenDoors::Room.new 'room0', nil
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.set_dst! EvenDoors::SYS_ACT_ADD_LINK
room0.send_sys_p p
p.action.should eql EvenDoors::SYS_ACT_ADD_LINK
p.dst.should be room0.spin
end
#
it "system routing success" do
room0 = EvenDoors::Room.new 'room0', nil
door0 = EvenDoors::Door.new 'door0', room0
p = EvenDoors::Spin.require_p EvenDoors::Particle
p.set_dst! EvenDoors::SYS_ACT_ADD_LINK, 'room0/door0'
room0.send_sys_p p
p.action.should eql EvenDoors::SYS_ACT_ADD_LINK
p.dst.should be door0
end
#
it "SYS_ACT_ADD_LINK" do
EvenDoors::Spin.clear!
spin = EvenDoors::Spin.new 'dom0' # needed to be able to route to door
room0 = EvenDoors::Room.new 'room0', spin
door0 = EvenDoors::Door.new 'door0', room0
door1 = EvenDoors::Door.new 'door1', room0
p0 = EvenDoors::Spin.require_p EvenDoors::Particle
p0.set_data EvenDoors::LNK_SRC, 'door0'
p0.set_data EvenDoors::LNK_DSTS, 'door1'
p0.set_data EvenDoors::LNK_FIELDS, 'fields'
p0.set_data EvenDoors::LNK_CONDF, 'f0,f1'
p0.set_data EvenDoors::LNK_CONDV, 'v0v1'
p0.set_dst! EvenDoors::SYS_ACT_ADD_LINK, room0.path
room0.send_sys_p p0
spin.spin!
p = EvenDoors::Spin.require_p EvenDoors::Particle
p['f0']='v0'
p['f1']='v1'
door0.send_p p
p.action.should be_nil
p.src.should be door0
p.dst.should be door1
end
#
end
#
# EOF
|