#! /usr/bin/env ruby # -*- coding: UTF-8 -*- # require 'spec_helper' # describe EvenDoors::Room do # before (:all) do @spin = EvenDoors::Spin.new 'dom0' end # before(:each) do @spin.clear! end # it "add_spot and add_link correctly" do r0 = EvenDoors::Room.new 'room0', @spin d0 = EvenDoors::Door.new 'door0', r0 lambda { EvenDoors::Door.new('door0', r0) }.should raise_error(EvenDoors::Exception) lambda { r0.add_spot EvenDoors::Door.new('door1', r0) }.should raise_error(EvenDoors::Exception) r0.add_link EvenDoors::Link.new 'door0', 'somewhere' lambda { r0.add_link(EvenDoors::Link.new('nowhere', 'somewhere')) }.should raise_error(EvenDoors::Exception) end # it "start! and stop! should work" do r0 = EvenDoors::Room.new 'room0', @spin d0 = Fake.new 'fake', r0 d0.start.should be_nil d0.stop.should be_nil r0.start! d0.start.should be_true d0.stop.should be_nil r0.stop! d0.start.should be_true d0.stop.should be_true end # it "parent, spin and search_down should be ok" do r0 = EvenDoors::Room.new 'r0', @spin r1 = EvenDoors::Room.new 'r1', r0 r2 = EvenDoors::Room.new 'r2', r1 r3 = EvenDoors::Room.new 'r3', @spin r4 = EvenDoors::Room.new 'r4', r3 r2.parent.should be r1 r1.parent.should be r0 r0.parent.should be @spin r0.spin.should be @spin r1.spin.should be @spin r2.spin.should be @spin r3.spin.should be @spin @spin.search_down('dom0/r0/r1/r2').should be r2 r0.search_down('dom0/r0/r1/r2').should be r2 r1.search_down('dom0/r0/r1/r2').should be r2 r2.search_down('dom0/r0/r1/r2').should be r2 r1.search_down('dom0/r0/r1/r9').should be nil r3.search_down('dom0/r0/r1/r2').should be nil r4.search_down('dom0/r0/r1/r2').should be nil end # it "route error: no source" do room = EvenDoors::Room.new 'room', @spin p = @spin.require_p EvenDoors::Particle p.set_dst! 'get', 'room/door' room.send_p p p.action.should eql EvenDoors::ACT_ERROR p[EvenDoors::FIELD_ERROR_MSG].should eql EvenDoors::ERROR_ROUTE_NS p.dst.should be room.spin end # it "route error: no destination no links" do room = EvenDoors::Room.new 'room', @spin p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin room.send_p p p.action.should eql EvenDoors::ACT_ERROR p[EvenDoors::FIELD_ERROR_MSG].should eql EvenDoors::ERROR_ROUTE_NDNL p.dst.should be p.src end # it "route error: top room, wrong room" do room0 = EvenDoors::Room.new 'room0', @spin room1 = EvenDoors::Room.new 'room1', room0 p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin p.set_dst! 'get', 'noroom/door' room1.send_p p p.action.should eql EvenDoors::ACT_ERROR p[EvenDoors::FIELD_ERROR_MSG].should eql EvenDoors::ERROR_ROUTE_TRWR p.dst.should be p.src end # it "route error: right room, wrong door" do room = EvenDoors::Room.new 'room', @spin p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin p.set_dst! 'get', 'dom0/room/nodoor' room.send_p p p.action.should eql EvenDoors::ACT_ERROR p[EvenDoors::FIELD_ERROR_MSG].should eql EvenDoors::ERROR_ROUTE_RRWD p.dst.should be p.src end # it "route error: right room, wrong door (bubble up)" do room0 = EvenDoors::Room.new 'room0', @spin room1 = EvenDoors::Room.new 'room1', room0 p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin p.set_dst! 'get', 'dom0/room0/nodoor' room1.send_p p p.action.should eql EvenDoors::ACT_ERROR p[EvenDoors::FIELD_ERROR_MSG].should eql EvenDoors::ERROR_ROUTE_RRWD p.dst.should be p.src end # it "routing success (direct)" do room0 = EvenDoors::Room.new 'room0', @spin door0 = EvenDoors::Door.new 'door0', room0 p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin p.set_dst! 'get', 'door0' room0.send_p p p.action.should eql 'get' p.dst.should be door0 end # it "routing success (bubble up the direct door)" do room0 = EvenDoors::Room.new 'room0', @spin room1 = EvenDoors::Room.new 'room1', room0 door0 = EvenDoors::Door.new 'door0', room0 p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin p.set_dst! 'get', 'dom0/room0/door0' room1.send_p p p.action.should eql 'get' p.dst.should be door0 end # it "route success: bubble up x2, drill down x3" do room00 = EvenDoors::Room.new 'room00', @spin room01 = EvenDoors::Room.new 'room01', room00 room02 = EvenDoors::Room.new 'room02', room01 door000 = EvenDoors::Door.new 'door000', room02 room10 = EvenDoors::Room.new 'room10', @spin room11 = EvenDoors::Room.new 'room11', room10 p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin p.set_dst! 'get', 'dom0/room00/room01/room02/door000' room11.send_p p p.action.should eql 'get' p.dst.should be door000 end # it "route error: bubble up x2 drill down x2" do room00 = EvenDoors::Room.new 'room00', @spin room01 = EvenDoors::Room.new 'room01', room00 room02 = EvenDoors::Room.new 'room02', room01 door000 = EvenDoors::Door.new 'door000', room02 room10 = EvenDoors::Room.new 'room10', @spin room11 = EvenDoors::Room.new 'room11', room10 p = @spin.require_p EvenDoors::Particle p.src = Fake.new 'fake', @spin p.set_dst! 'get', 'dom0/room00/room01/wrong/door000' room11.send_p p p.action.should eql EvenDoors::ACT_ERROR p[EvenDoors::FIELD_ERROR_MSG].should eql EvenDoors::ERROR_ROUTE_DDWR p.dst.should be p.src end # it "routing success: no door name -> src" do room0 = EvenDoors::Room.new 'room0', @spin door0 = EvenDoors::Door.new 'door0', room0 p = @spin.require_p EvenDoors::Particle p.src = door0 p.set_dst! 'get' room0.send_p p p.action.should eql 'get' p.dst.should be door0 end # it "routing success: unconditional link" do room0 = EvenDoors::Room.new 'room0', @spin door0 = EvenDoors::Door.new 'door0', room0 door1 = EvenDoors::Door.new 'door1', room0 room0.add_link EvenDoors::Link.new('door0', 'door1') p = @spin.require_p EvenDoors::Particle door0.send_p p p.action.should be_nil p.dst.should be door1 end # it "routing success: conditional link" do room0 = EvenDoors::Room.new 'room0', @spin door0 = EvenDoors::Door.new 'door0', room0 door1 = EvenDoors::Door.new 'door1', room0 room0.add_link EvenDoors::Link.new('door0', 'door1', 'fields', 'f0,f1', 'v0v1') p = @spin.require_p EvenDoors::Particle p['f0']='v0' p['f1']='v1' door0.send_p p p.action.should be_nil p.src.should be door0 p.dst.should be door1 end # it "routing success: more then one matching link" do room0 = EvenDoors::Room.new 'room0', @spin door0 = EvenDoors::Door.new 'door0', room0 class Out < EvenDoors::Door attr_reader :ps def receive_p p @ps||=[] @ps << p end end door1 = Out.new 'door1', room0 room0.add_link EvenDoors::Link.new('door0', 'door1') room0.add_link EvenDoors::Link.new('door0', 'door1', 'fields', 'f0,f1', 'v0v1') p = @spin.require_p EvenDoors::Particle p['f0']='v0' p['f1']='v1' door0.send_p p @spin.spin! door1.ps.length.should eql 2 p0 = door1.ps[0] p0.action.should be_nil p0.src.should be door0 p0.dst.should be door1 p1 = door1.ps[1] p1.action.should be_nil p1.src.should be door0 p1.dst.should be door1 p1.should be p end # it "system route error: system no destination" do room0 = EvenDoors::Room.new 'room0', @spin p = @spin.require_p EvenDoors::Particle room0.send_sys_p p p.action.should eql EvenDoors::ACT_ERROR p[EvenDoors::FIELD_ERROR_MSG].should eql EvenDoors::ERROR_ROUTE_SND end # it "system routing success: action only" do room0 = EvenDoors::Room.new 'room0', @spin p = @spin.require_p EvenDoors::Particle p.set_dst! EvenDoors::SYS_ACT_ADD_LINK room0.send_sys_p p p.action.should eql EvenDoors::SYS_ACT_ADD_LINK p.dst.should be room0.spin end # it "system routing success" do room0 = EvenDoors::Room.new 'room0', @spin door0 = EvenDoors::Door.new 'door0', room0 p = @spin.require_p EvenDoors::Particle p.set_dst! EvenDoors::SYS_ACT_ADD_LINK, 'dom0/room0/door0' room0.send_sys_p p p.action.should eql EvenDoors::SYS_ACT_ADD_LINK p.dst.should be door0 end # it "SYS_ACT_ADD_LINK" do room0 = EvenDoors::Room.new 'room0', @spin door0 = EvenDoors::Door.new 'door0', room0 door1 = EvenDoors::Door.new 'door1', room0 p0 = @spin.require_p EvenDoors::Particle p0.set_data EvenDoors::LNK_SRC, 'door0' p0.set_data EvenDoors::LNK_DSTS, 'door1' p0.set_data EvenDoors::LNK_FIELDS, 'fields' p0.set_data EvenDoors::LNK_CONDF, 'f0,f1' p0.set_data EvenDoors::LNK_CONDV, 'v0v1' p0.set_dst! EvenDoors::SYS_ACT_ADD_LINK, room0.path room0.send_sys_p p0 @spin.spin! p = @spin.require_p EvenDoors::Particle p['f0']='v0' p['f1']='v1' door0.send_p p p.action.should be_nil p.src.should be door0 p.dst.should be door1 end # it "room->json->room" do r0 = EvenDoors::Room.new 'r0', @spin r1 = EvenDoors::Room.new 'r1', r0 r2 = EvenDoors::Room.new 'r2', r1 r3 = EvenDoors::Room.new 'r3', r1 r4 = EvenDoors::Room.new 'r4', r3 d0 = EvenDoors::Door.new 'd0', r1 d1 = EvenDoors::Door.new 'd1', r1 d2 = EvenDoors::Door.new 'd2', r2 r1.add_link EvenDoors::Link.new('d0', 'd1', 'fields', 'f0,f1', 'v0v1') r1.add_link EvenDoors::Link.new('d0', 'd2') r1.add_link EvenDoors::Link.new('d1', 'd0') r2.add_link EvenDoors::Link.new('d2', 'd1', 'fies', 'f5,f1', 'v9v1') rx = EvenDoors::Room.json_create( JSON.load( JSON.generate(r0) ) ) JSON.generate(r0).should eql JSON.generate(rx) end# # end # # EOF