#! /usr/bin/env ruby # -*- coding: UTF-8 -*- # begin require 'simplecov' SimpleCov.start do add_filter 'spec' end rescue LoadError end # require 'evendoors' # class Fake attr_reader :p, :sp def process_p p @p = p end def process_sys_p p @sp = p end def send_p p @p = p end def send_sys_p p @sp = p end def add_spot p end end # describe EvenDoors do # it "EvenDoors module should exxists" do expect{ EvenDoors }.not_to raise_error(NameError) end # describe EvenDoors::Twirl do # class MyP < EvenDoors::Particle; end # it "should correctly manage Particles pool" do p0 = EvenDoors::Twirl.require_p EvenDoors::Particle p1 = EvenDoors::Twirl.require_p EvenDoors::Particle (p0===p1).should be_false EvenDoors::Twirl.release_p p0 p2 = EvenDoors::Twirl.require_p EvenDoors::Particle (p0===p2).should be_true end # it "should correctly manage different Particles classes" do p0 = EvenDoors::Twirl.require_p EvenDoors::Particle p1 = EvenDoors::Twirl.require_p EvenDoors::Particle (p0===p1).should be_false EvenDoors::Twirl.release_p p0 p2 = EvenDoors::Twirl.require_p MyP p3 = EvenDoors::Twirl.require_p MyP (p2===p3).should be_false EvenDoors::Twirl.release_p p2 p4 = EvenDoors::Twirl.require_p MyP (p2===p4).should be_true end # it "should correctly release merged data" do p0 = EvenDoors::Twirl.require_p EvenDoors::Particle p1 = EvenDoors::Twirl.require_p EvenDoors::Particle (p0===p1).should be_false p0.merge! p1 EvenDoors::Twirl.release_p p0 p2 = EvenDoors::Twirl.require_p EvenDoors::Particle (p2===p0).should be_true p3 = EvenDoors::Twirl.require_p EvenDoors::Particle (p3===p1).should be_true end # it "send_p send_sys_p twirl!" do f = Fake.new p0 = EvenDoors::Twirl.require_p EvenDoors::Particle p0.dst_routed! f p1 = EvenDoors::Twirl.require_p EvenDoors::Particle p1.dst_routed! f EvenDoors::Twirl.send_p p0 EvenDoors::Twirl.send_sys_p p1 EvenDoors::Twirl.run = true EvenDoors::Twirl.twirl! f.p.should be p0 f.sp.should be p1 end # end # describe EvenDoors::Particle do # it "payload manipulation" do p = EvenDoors::Particle.new # p['key']=666 p['key'].should eql 666 p.data('key').should eql 666 p.get_data('key').should eql 666 # p.set_data 'key', 69 p['key'].should eql 69 p.data('key').should eql 69 p.get_data('key').should eql 69 end # it "payload clone" do p = EvenDoors::Particle.new p['k00'] = { 'k0'=>0,'k1'=>1} p['k11'] = [1,2,3] o = EvenDoors::Particle.new o.clone_data p p['k00']=nil p['k00'].should be_nil o['k00']['k0'].should eql 0 o['k00']['k1'].should eql 1 p['k11']=nil p['k11'].should be_nil o['k11'][0].should eql 1 o['k11'][1].should eql 2 o['k11'][2].should eql 3 end # it "particle merge" do p = EvenDoors::Particle.new q = EvenDoors::Particle.new o = EvenDoors::Particle.new p.merge! q p.merge! o p.merged(0).should be q p.merged(1).should be o p.merged(2).should be_nil p.merged_shift.should be q p.merged(0).should be o p.merged(1).should be_nil p.merged_shift.should be o p.merged(0).should be_nil end # it "routing: add_dsts, next_dst and dst_routed!" do p = EvenDoors::Particle.new d0 = EvenDoors::Door.new 'door0' d1 = EvenDoors::Door.new 'door1' p.dst.should be_nil p.next_dst.should be_nil p.add_dsts 'some?where,///room0///room1/door?action,room/door,door' p.next_dst.should eql 'some?where' p.dst_routed! d0 p.dst.should be d0 p.next_dst.should eql 'room0/room1/door?action' p.dst_routed! d1 p.dst.should be d1 p.next_dst.should eql 'room/door' p.dst_routed! nil p.dst.should be_nil p.next_dst.should eql 'door' end # it "routing: set_dst! and split_dst!" do p = EvenDoors::Particle.new d0 = EvenDoors::Door.new 'door0' # p.set_dst! 'action', 'room0/room1/door' p.split_dst! p.room.should eql 'room0/room1' p.door.should eql 'door' p.action.should eql 'action' # p.set_dst! 'action', '//room////door' p.split_dst! p.room.should eql 'room' p.door.should eql 'door' p.action.should eql 'action' # p.set_dst! 'action', 'room/door' p.split_dst! p.room.should eql 'room' p.door.should eql 'door' p.action.should eql 'action' # p.clear_dsts! p.add_dsts 'door?action,?action' p.split_dst! p.room.should eql nil p.door.should eql 'door' p.action.should eql 'action' # p.dst_routed! d0 # p.dst.should be d0 p.split_dst! p.room.should eql nil p.door.should eql nil p.action.should eql 'action' # end # it "routing: error!" do p = EvenDoors::Particle.new d = EvenDoors::Door.new 'door' p.src = d p.add_dsts 'door?action,?action' p.next_dst.should eql 'door?action' p.error! 'err_msg' p[EvenDoors::ERROR_FIELD].should eql 'err_msg' p.action.should eq EvenDoors::ACT_ERROR p.dst.should be d end # it "link fileds and link value" do p = EvenDoors::Particle.new p['k0'] = 'v0' p['k1'] = 'v1' p['k2'] = 'v2' p.set_link_fields 'k0,k2' p.link_value.should eql 'v0v2' p.set_link_fields 'k1,k0' p.link_value.should eql 'v1v0' end # end # describe EvenDoors::Link do # it "from particle data" do p = EvenDoors::Twirl.require_p EvenDoors::Particle p.set_data EvenDoors::LNK_SRC, 'input1' p.set_data EvenDoors::LNK_DSTS, 'concat1?follow,output1' p.set_data EvenDoors::LNK_FIELDS, 'f0,f2' p.set_data EvenDoors::LNK_CONDF, 'f0,f1,f2' p.set_data EvenDoors::LNK_CONDV, 'v0v1v2' lnk = EvenDoors::Link.from_particle_data p lnk.src.should eql 'input1' lnk.dsts.should eql 'concat1?follow,output1' lnk.fields.should eql 'f0,f2' lnk.cond_fields.should eql 'f0,f1,f2' lnk.cond_value.should eql 'v0v1v2' end # end # describe EvenDoors::Link do # it "path construction should work" do s0 = EvenDoors::Spot.new '//top', nil s1 = EvenDoors::Spot.new '//room0/', s0 s2 = EvenDoors::Spot.new 'room1', s1 s3 = EvenDoors::Spot.new 'door///', s2 s3.path.should eql 'top/room0/room1/door' end # end # describe EvenDoors::Space do # it "does really little for now" do EvenDoors::Twirl.debug.should be false space = EvenDoors::Space.new 'dom0', :debug=>true EvenDoors::Twirl.debug.should be true space.twirl! EvenDoors::Twirl.debug = false EvenDoors::Twirl.debug.should be false end # end # describe EvenDoors::Door do # it "require_p release_p should work" do door = EvenDoors::Door.new 'hell' p0 = door.require_p EvenDoors::Particle p0.src.should be door p1 = door.require_p EvenDoors::Particle p1.src.should be door (p0===p1).should be_false door.release_p p0 p2 = door.require_p EvenDoors::Particle p2.src.should be door (p0===p2).should be_true end # it "should work and release lost particles" do class Door0 < EvenDoors::Door def receive_p p case p.action when 'RELEASE' release_p p when 'SEND' send_p p when 'SEND_SYS' send_sys_p p else # lost!! end end end f = Fake.new d0 = Door0.new 'door0', f p0 = EvenDoors::Twirl.require_p EvenDoors::Particle # p0.set_dst! 'SEND' p0.split_dst! d0.process_p p0 f.p.should eql p0 # p0.set_dst! 'SEND_SYS' p0.split_dst! d0.process_p p0 f.sp.should eql p0 # p0.set_dst! 'RELEASE' p0.split_dst! d0.process_p p0 p1 = EvenDoors::Twirl.require_p EvenDoors::Particle p1.should be p0 # p0.set_dst! 'LOST' p0.split_dst! d0.process_p p0 p1 = EvenDoors::Twirl.require_p EvenDoors::Particle p1.should be p0 # d0.process_sys_p p0 p1 = EvenDoors::Twirl.require_p EvenDoors::Particle p1.should be p0 end # end # describe EvenDoors::Board do # it "require_p release_p should work" do board = EvenDoors::Board.new 'hell' p0 = board.require_p EvenDoors::Particle p0.src.should be board p1 = board.require_p EvenDoors::Particle p1.src.should be board (p0===p1).should be_false board.release_p p0 p2 = board.require_p EvenDoors::Particle p2.src.should be board (p0===p2).should be_true end # it "should" do p0 = EvenDoors::Particle.new p0['k0'] = 'v0' p0['k1'] = 'neither' p0['k2'] = 'v2' p0.set_link_fields 'k0,k2' p0.link_value.should eql 'v0v2' p1 = EvenDoors::Particle.new p1['k0'] = 'v0' p1['k1'] = 'nore' p1['k2'] = 'v2' p1.set_link_fields 'k0,k2' p1.link_value.should eql 'v0v2' P0 = p0 P1 = p1 class Board0 < EvenDoors::Board attr_reader :ok, :follow def receive_p p @ok = false case p.action when EvenDoors::ACT_FOLLOW @follow = true @ok = (p===P0 and p.merged(0)===P1) else @follow = false @ok = (p===P1 and p.merged(0)===P0) end end end b0 = Board0.new 'door0' b0.process_p p0 p0.merged(0).should be_nil b0.process_p p1 b0.ok.should be_true b0.follow.should be_false # p1.merged_shift # b0.process_p p0 p0.merged(0).should be_nil # need to set it to p0 too, so casein Board0 is ok p0.set_dst! EvenDoors::ACT_FOLLOW p0.split_dst! p1.set_dst! EvenDoors::ACT_FOLLOW p1.split_dst! b0.process_p p1 b0.ok.should be_true b0.follow.should be_true end # end # end