#include #include #include #include #include #include "socket.h" #include "uint16.h" int socket_connect4(int s,const char ip[4],u16 port) { struct sockaddr_in sa; memset(&sa,0,sizeof sa); sa.sin_family = AF_INET; u16_pack_big((char *) &sa.sin_port,port); memcpy((char *) &sa.sin_addr,ip,4); return connect(s,(struct sockaddr *) &sa,sizeof sa); } int socket_connected(int s) { struct sockaddr_in sa; socklen_t dummy; char ch; int r; dummy = sizeof sa; if (getpeername(s,(struct sockaddr *) &sa,&dummy) == -1) { r = read(s,&ch,1); /* sets errno */ return 0; } return 1; }