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#! /usr/bin/ruby
class Node
#
def initialize i, a
@i = i # index
@a = [a] # adjacents
@c = nil # colour
@f = 0 # finished adjacents
@l = nil
end
#
attr_reader :i, :a
attr_accessor :c, :f
#
def add a
@a << a
end
#
def to_s
"#{@i} #{@c.to_s} " + @a.to_s
end
#
def l
return @l if not @l.nil?
@l = @a.length
end
#
def blocked?
(l == @f)
end
#
end
class Step
#
def initialize n, c
@n = n # nodes
@c = c # max color
@k = nil # current
@f = [] # failed
@p = n.select { |n| n.c.nil? } # possible
# puts @p.inspect
# @p[0].c = 666
# puts @p[0].to_s
end
attr_reader :c, :n
def done?
@p.empty?
end
#
def sort ar
ar.sort { |a,b|
r = b.l <=> a.l
if r == 0
b.f <=> a.f
else
r
end
}
end
#
def chose_node
b = @p.select { |n| n.blocked? }
if not b.empty?
return sort(b).shift
end
sort(@p).shift
end
#
def test c
@k.a.each do |i|
if @n[i].c == c
return false
end
end
true
end
#
def set_color c
@k.c = c
@k.a.each do |i|
@n[i].f += 1
end
end
#
def try
while not @p.empty?
if @k.nil?
@k = chose_node
@p.delete @k
end
# puts "try #{@k.to_s}"
co = nil
cs = (@k.c.nil? ? 0 : @k.c )
(cs..@c).each do |c|
if test c
co = c
break
end
end
if co.nil?
@f << @k
@k = nil
else
set_color co
break
end
end
# @n.each do |n| puts n.inspect end
# puts @k.inspect
# puts 'OK'
true
end
#
def next
# TODO @k might be nil !!
Step.new(@n.inject([]) {|a,n| a << n.clone}, ( (@k.c < @c) ? @c: @c+1))
end
#
end
class Graph
#
def initialize p, n, e
@path = p
@n = n
@e = e
@nodes = {}
@edges = []
@steps = []
@c = 0
end
#
def add e
@edges << e
a, b = *e
a = a.to_i
b = b.to_i
n = @nodes[a]
if n.nil?
@nodes[a] = Node.new a, b
else
n.add b
end
n = @nodes[b.to_i]
if n.nil?
@nodes[b] = Node.new b, a
else
n.add a
end
end
#
def solve
s = Step.new(@nodes.values.inject([]) {|a,n| a << n.clone}, @c)
@steps << s
while true
if @steps.empty?
puts 'unsolvable'
return
end
if @steps[-1].try
@steps << @steps[-1].next
if @steps[-1].done?
puts 'success'
return
end
else
@steps.pop
end
end
end
#
def to_s
r = "#{@p}: N:#{@n} E:#{@e}\n"
@nodes.sort_by { |k,v| k } .each do |k,v|
r += " #{v.to_s}\n"
end
r
end
#
def draw
puts "colors : #{@steps[-1].c}"
require 'paleta'
color = Paleta::Color.new(:hex, "0000ff")
colors = Paleta::Palette.generate(:type => :complementary, :from => :color, :color => color, :size => @steps[-1].c).to_array(:rgb)
df = @path+'.dot'
pf = @path+'.png'
open(df,'w') do |f|
f << "graph {\n"
f << "node [style=filled];\n"
@steps[-1].n.each do |n|
f << " #{n.i} [color=\"#{"#%02X%02X%02X" % colors[n.c]}\"]\n"
end
@edges.each do |a,b|
f << " #{a} -- #{b}\n"
end
f << "}\n"
end
system "dot -Tpng -o '#{pf}' '#{df}'"
end
#
end
def read_graph path
puts "read #{path}…"
g = nil
open(path).read.each_line do |line|
if g.nil?
g = Graph.new path, *line.split
next
end
g.add line.split
end
puts "done."
g
end
ARGV.each do |path|
g = read_graph path
g.solve
puts g
g.draw
end
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