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-rw-r--r--Algorithms/Part-I/5-KdTrees/KdTree.java207
1 files changed, 202 insertions, 5 deletions
diff --git a/Algorithms/Part-I/5-KdTrees/KdTree.java b/Algorithms/Part-I/5-KdTrees/KdTree.java
index 877a2c3..73d9a90 100644
--- a/Algorithms/Part-I/5-KdTrees/KdTree.java
+++ b/Algorithms/Part-I/5-KdTrees/KdTree.java
@@ -2,49 +2,246 @@
public class KdTree
{
+ private static final double XMIN = 0;
+ private static final double YMIN = 0;
+ private static final double XMAX = 1;
+ private static final double YMAX = 1;
+
+ private Node root;
+ private int size;
+
+ private class Node {
+ private Point2D p;
+ private Node left, right;
+
+ public Node(Point2D p)
+ {
+ this.p = p;
+ }
+ }
+
+ private class NearestChampion {
+ private Point2D p;
+ private double d;
+ public NearestChampion(Point2D p, double d)
+ {
+ this.p = p;
+ this.d = d;
+ }
+ }
+
// construct an empty tree of points
public KdTree()
{
+ size = 0;
+ root = null;
}
// is the tree empty?
public boolean isEmpty()
{
- return true;
+ return (size == 0);
}
// number of points in the tree
public int size()
{
- return 0;
+ return size;
}
// add the point p to the tree (if it is not already in the tree)
public void insert(Point2D p)
{
+ if (p == null) return;
+ if (root == null)
+ {
+ root = new Node(p);
+ size = 1;
+ }
+ else if (put(root, p, true))
+ size += 1;
+ }
+
+ private boolean put(Node n, Point2D p, boolean vsplit) {
+
+ int cmp;
+ if (vsplit)
+ cmp = Point2D.X_ORDER.compare(p, n.p);
+ else
+ cmp = Point2D.Y_ORDER.compare(p, n.p);
+
+ if (cmp < 0)
+ {
+ // add to left subtree
+ if (n.left != null)
+ return put(n.left, p, !vsplit);
+ n.left = new Node(p);
+ return true;
+ }
+
+ if (cmp == 0)
+ {
+ if (vsplit)
+ {
+ if (Point2D.Y_ORDER.compare(p, n.p) == 0)
+ return false;
+ }
+ else if (Point2D.X_ORDER.compare(p, n.p) == 0)
+ return false;
+ }
+
+ // add to right subtree
+ if (n.right != null)
+ return put(n.right, p, !vsplit);
+ n.right = new Node(p);
+ return true;
}
// does the tree contain the point p?
public boolean contains(Point2D p)
{
- return false;
+ if (root == null) return false;
+ return get(root, p, true);
+ }
+
+ private boolean get(Node n, Point2D p, boolean vsplit) {
+ if (p.compareTo(n.p) == 0) return true;
+ int cmp;
+ if (vsplit)
+ cmp = Point2D.X_ORDER.compare(p, n.p);
+ else
+ cmp = Point2D.Y_ORDER.compare(p, n.p);
+
+ if (cmp < 0)
+ return get(n.left, p, !vsplit);
+ return get(n.right, p, !vsplit);
}
// draw all of the points to standard draw
public void draw()
{
+ StdDraw.setPenRadius();
+ StdDraw.setPenColor(StdDraw.BLACK);
+ StdDraw.rectangle(XMAX/2.0, YMAX/2.0, XMAX/2.0, YMAX/2.0);
+ draw(root, true, new RectHV(XMIN, YMIN, XMAX, YMAX));
+ }
+
+ private void draw(Node n, boolean vsplit, RectHV r)
+ {
+ if (n == null) return;
+ if (vsplit)
+ {
+ StdDraw.setPenRadius();
+ StdDraw.setPenColor(StdDraw.RED);
+ StdDraw.line(n.p.x(), r.ymin(), n.p.x(), r.ymax());
+ if (n.left != null)
+ draw(n.left, !vsplit,
+ new RectHV(r.xmin(), r.ymin(), n.p.x(), r.ymax()));
+ if (n.right != null)
+ draw(n.right, !vsplit,
+ new RectHV(n.p.x(), r.ymin(), r.xmax(), r.ymax()));
+ }
+ else
+ {
+ StdDraw.setPenRadius();
+ StdDraw.setPenColor(StdDraw.BLUE);
+ StdDraw.line(r.xmin(), n.p.y(), r.xmax(), n.p.y());
+ if (n.left != null)
+ draw(n.left, !vsplit,
+ new RectHV(r.xmin(), r.ymin(), r.xmax(), n.p.y()));
+ if (n.right != null)
+ draw(n.right, !vsplit,
+ new RectHV(r.xmin(), n.p.y(), r.xmax(), r.ymax()));
+ }
+ StdDraw.setPenRadius(.01);
+ StdDraw.setPenColor(StdDraw.BLACK);
+ n.p.draw();
}
// all points in the tree that are inside the rectangle
public Iterable<Point2D> range(RectHV rect)
{
- return null;
+ Stack<Point2D> stack = new Stack<Point2D>();
+
+ range(root, rect, stack, true);
+
+ return stack;
+ }
+
+ private void range(Node n, RectHV r, Stack<Point2D> s, boolean vsplit)
+ {
+ if (r.contains(n.p))
+ s.push(n.p);
+ if (vsplit)
+ {
+ if (n.left != null && r.xmin() < n.p.x())
+ range(n.left, r, s, !vsplit);
+ if (n.right != null && r.xmax() >= n.p.x())
+ range(n.right, r, s, !vsplit);
+ }
+ else
+ {
+ if (n.left != null && r.ymin() < n.p.y())
+ range(n.left, r, s, !vsplit);
+ if (n.right != null && r.ymax() >= n.p.y())
+ range(n.right, r, s, !vsplit);
+ }
}
// a nearest neighbor in the tree to p; null if tree is empty
public Point2D nearest(Point2D p)
{
- return null;
+ if (p == null) return null;
+ if (root == null) return null;
+ NearestChampion ncp = new NearestChampion(null, Double.MAX_VALUE);
+ nearest(root, p, ncp, true);
+ return ncp.p;
+ }
+
+ private void nearest(Node n, Point2D p, NearestChampion ncp, boolean vsplit)
+ {
+ double d2 = p.distanceTo(n.p);
+ if (d2 < ncp.d)
+ {
+ ncp.d = d2;
+ ncp.p = n.p;
+ }
+ if (vsplit)
+ {
+ double nx = n.p.x();
+ if (p.x() < nx)
+ {
+ if (n.left != null)
+ nearest(n.left, p, ncp, !vsplit);
+ if (n.right != null && ((nx - p.x()) < ncp.d))
+ nearest(n.right, p, ncp, !vsplit);
+ }
+ else
+ {
+ if (n.right != null)
+ nearest(n.right, p, ncp, !vsplit);
+ if (n.left != null && ((p.x() - nx) < ncp.d))
+ nearest(n.left, p, ncp, !vsplit);
+ }
+ }
+ else
+ {
+ double ny = n.p.y();
+ if (p.y() < ny)
+ {
+ if (n.left != null)
+ nearest(n.left, p, ncp, !vsplit);
+ if (n.right != null && ((ny - p.y()) < ncp.d))
+ nearest(n.right, p, ncp, !vsplit);
+ }
+ else
+ {
+ if (n.right != null)
+ nearest(n.right, p, ncp, !vsplit);
+ if (n.left != null && ((p.y() - ny) < ncp.d))
+ nearest(n.left, p, ncp, !vsplit);
+ }
+ }
}
}