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-rw-r--r--Algorithms/Part-I/5-KdTrees/PointSET.java34
1 files changed, 29 insertions, 5 deletions
diff --git a/Algorithms/Part-I/5-KdTrees/PointSET.java b/Algorithms/Part-I/5-KdTrees/PointSET.java
index aabceff..f5594de 100644
--- a/Algorithms/Part-I/5-KdTrees/PointSET.java
+++ b/Algorithms/Part-I/5-KdTrees/PointSET.java
@@ -1,50 +1,74 @@
/* vim: set expandtab tabstop=4 shiftwidth=4 : */
+import java.util.TreeSet;
+
public class PointSET
{
+ private TreeSet<Point2D> set;
// construct an empty set of points
public PointSET()
{
+ set = new TreeSet<Point2D>();
}
// is the set empty?
public boolean isEmpty()
{
- return true;
+ return set.isEmpty();
}
// number of points in the set
public int size()
{
- return 0;
+ return set.size();
}
// add the point p to the set (if it is not already in the set)
public void insert(Point2D p)
{
+ set.add(p);
}
// does the set contain the point p?
public boolean contains(Point2D p)
{
- return false;
+ return set.contains(p);
}
// draw all of the points to standard draw
public void draw()
{
+ for (Point2D p : set) p.draw();
}
// all points in the set that are inside the rectangle
public Iterable<Point2D> range(RectHV rect)
{
- return null;
+ Stack<Point2D> stack = new Stack<Point2D>();
+
+ for (Point2D p : set)
+ if (rect.contains(p)) stack.push(p);
+
+ return stack;
}
// a nearest neighbor in the set to p; null if set is empty
public Point2D nearest(Point2D p)
{
- return null;
+ if (set.isEmpty()) return null;
+
+ Point2D p0 = null;
+ double d = Double.MAX_VALUE;
+ for (Point2D o : set)
+ {
+ double d2 = p.distanceTo(o);
+ if (d2 < d) {
+ d = d2;
+ p0 = o;
+ }
+ }
+ return p0;
+
}
}