# frozen_string_literal: true require './lib/colonial_twilight/fln_rules' require './lib/colonial_twilight/fln_bot_rules' require './spec/mock_board' class FLNRulesImpl include ColonialTwilight::FLNRules include ColonialTwilight::FLNBotRules attr_reader :board attr_writer :debug, :limited_op_only, :first_eligible, :will_be_next_first_eligible def initialize @debug = 0 @board = Board.new @limited_op_only = true @first_eligible = true @will_be_next_first_eligible = true end def set(hash = {}) board.sector.data = hash board.sector end def limited_op_only? @limited_op_only end def d6 3 end def first_eligible? @first_eligible end def will_be_next_first_eligible? @will_be_next_first_eligible end end describe ColonialTwilight::FLNBotRules do before do @rules = FLNRulesImpl.new @board = @rules.board end describe 'Debug' do it 'level 1' do @rules.debug = 1 expect { @rules.dbg('msg', true) }.to output(" msg\n").to_stdout end it 'level 2' do @rules.debug = 2 expect { @rules.dbg('msg', false) }.to output(" msg : NO\n").to_stdout end end describe 'Pass' do it 'pass? no resources' do expect(@rules.pass?).to be true end it 'pass? no resources but not op only' do @rules.limited_op_only = false expect(@rules.pass?).to be false end it 'pass? has resources' do @rules.board.fln_resources = 15 expect(@rules.pass?).to be false end end describe 'Terror' do it 'terror1? 1 pop 2 underground' do @rules.set(pop: 1, fln_bases: 1, fln_underground: 2) expect(@rules.terror1?).to be true end it 'terror1? 1 pop 1 underground' do @rules.set(pop: 1, fln_bases: 1, fln_underground: 1) expect(@rules.terror1?).to be false end it 'terror1? 0 pop 1 underground' do @rules.set(pop: 0, fln_bases: 1, fln_underground: 1) expect(@rules.terror1?).to be true end it 'terror1? 0 pop 0 underground' do @rules.set(pop: 0, fln_bases: 1, fln_underground: 0) expect(@rules.terror1?).to be false end it 'terror2?' do expect(@rules.terror2?).to be false end it 'terror2? true' do @rules.first_eligible = false expect(@rules.terror2?).to be true end it 'terror2? true' do @rules.first_eligible = false @rules.will_be_next_first_eligible = false expect(@rules.terror2?).to be false end end describe 'Rally' do it 'rally1? false' do expect(@rules.rally1?).to be false end it 'rally1? may rally_1' do @rules.set(fln_active: 1, fln_underground: 2) expect(@rules.rally1?).to be true end it 'rally1? may rally_2' do @rules.set(fln_active: 2, fln_underground: 2) expect(@rules.rally1?).to be true end it 'rally1? may rally_1 but no bases' do @rules.set(fln_active: 1, fln_underground: 2) @board.available_fln_bases = 0 expect(@rules.rally1?).to be false end it 'rally1? may rally_2 but no bases' do @rules.set(fln_active: 2, fln_underground: 2) @board.available_fln_bases = 0 expect(@rules.rally1?).to be false end it 'rally2? enough fln at bases' do @rules.set(fln_bases: 2, fln_underground: 3) expect(@rules.rally2?).to be false end it 'rally2? false' do @rules.set(fln_bases: 2, fln_underground: 2) expect(@rules.rally2?).to be true end end describe 'Rally Specific' do it 'may_rally_1_in? not enough fln guerrillas' do a = Sector.new(fln_active: 1, fln_underground: 1) expect(@rules.may_rally_1_in?(a)).to be false end it 'may_rally_1_in? 3+ guerrillas' do a = Sector.new(fln_active: 1, fln_underground: 2) expect(@rules.may_rally_1_in?(a)).to be true end it 'may_rally_1_in? 3+ guerrillas no limited op' do a = Sector.new(fln_active: 1, fln_underground: 2) @rules.limited_op_only = false expect(@rules.may_rally_1_in?(a)).to be true end it 'may_rally_1_in? 3+ guerrillas but gov cubes' do a = Sector.new(fln_active: 1, fln_underground: 2, gov_cubes: 1) @rules.limited_op_only = false expect(@rules.may_rally_1_in?(a)).to be false end it 'may_rally_2_in? not enough fln guerrillas' do a = Sector.new(fln_active: 2, fln_underground: 1) expect(@rules.may_rally_2_in?(a)).to be false end it 'may_rally_2_in? 4+ guerrillas' do a = Sector.new(fln_active: 2, fln_underground: 2) expect(@rules.may_rally_2_in?(a)).to be true end it 'may_rally_3_in? no base' do a = Sector.new expect(@rules.may_rally_3_in?(a)).to be false end it 'may_rally_3_in? base and pop 0' do a = Sector.new(fln_bases: 1) expect(@rules.may_rally_3_in?(a)).to be true end it 'may_rally_3_in? base and pop 0 but has fln underground' do a = Sector.new(fln_bases: 1, fln_underground: 1) expect(@rules.may_rally_3_in?(a)).to be false end it 'may_rally_3_in? base and country but not independent' do a = Sector.new(fln_bases: 1, pop: 1, name: 'country', independent: false) expect(@rules.may_rally_3_in?(a)).to be false end it 'may_rally_3_in? base and country' do a = Sector.new(fln_bases: 1, pop: 1, name: 'country', independent: true) expect(@rules.may_rally_3_in?(a)).to be true end it 'may_rally_3_in? base and country but has fln underground' do a = Sector.new(fln_bases: 1, pop: 1, name: 'country', independent: true, fln_underground: 1) expect(@rules.may_rally_3_in?(a)).to be false end it 'may_rally_3_in? base and pop' do a = Sector.new(fln_bases: 1, pop: 1, fln_underground: 1) expect(@rules.may_rally_3_in?(a)).to be true end it 'may_rally_3_in? base and pop but too many fln underground ' do a = Sector.new(fln_bases: 1, pop: 1, fln_underground: 2) expect(@rules.may_rally_3_in?(a)).to be false end it 'rally_3_priority Algeria' do a = Sector.new(name: 'country') b = Sector.new expect(@rules.rally_3_priority([a, b])[0]).to be b end it 'rally_3_priority with GOV cubes' do a = Sector.new b = Sector.new(gov_cubes: 1) expect(@rules.rally_3_priority([a, b])[0]).to be b end it 'rally_3_priority pop 1+' do a = Sector.new(pop: 1) b = Sector.new(gov_cubes: 1) c = Sector.new(gov_cubes: 1, pop: 1) expect(@rules.rally_3_priority([a, b, c])[0]).to be c end it 'rally_3_priority least fln_underground' do a = Sector.new(pop: 1) b = Sector.new(gov_cubes: 1, pop: 1, fln_underground: 1) c = Sector.new(gov_cubes: 1, pop: 1) expect(@rules.rally_3_priority([a, b, c])[0]).to be c end it 'may_rally_5_in? city' do a = Sector.new(name: 'city', support: true) expect(@rules.may_rally_5_in?(a)).to be false end it 'may_rally_5_in? fln underground' do a = Sector.new(support: true, fln_underground: 1) expect(@rules.may_rally_5_in?(a)).to be false end it 'may_rally_5_in? no support' do a = Sector.new(support: false) expect(@rules.may_rally_5_in?(a)).to be false end it 'may_rally_5_in? good' do a = Sector.new(support: true) expect(@rules.may_rally_5_in?(a)).to be true end it 'rally_5_priority most pop' do a = Sector.new(pop: 1) b = Sector.new(pop: 2) expect(@rules.rally_5_priority([a, b])[0]).to be b end it 'may_rally_6_in? pop 1' do a = Sector.new(pop: 1) expect(@rules.may_rally_6_in?(a, false)).to be false end it 'may_rally_6_in? pop 2+ but no base, no control after' do a = Sector.new(pop: 2, gov_cubes: 1) @board.available_fln_underground = 1 expect(@rules.may_rally_6_in?(a, false)).to be false end it 'may_rally_6_in? pop 2+ and base' do a = Sector.new(pop: 2, gov_cubes: 6, fln_bases: 1) expect(@rules.may_rally_6_in?(a, false)).to be true end it 'may_rally_6_in? pop 2+ and control' do a = Sector.new(pop: 2, gov_cubes: 1, fln_active: 1) @board.available_fln_underground = 1 expect(@rules.may_rally_6_in?(a, false)).to be true end it 'may_rally_6_in? pop 2+ and control but oppose' do a = Sector.new(pop: 2, gov_cubes: 1, fln_active: 1, oppose: true) @board.available_fln_underground = 1 expect(@rules.may_rally_6_in?(a, false)).to be false end it 'may_rally_6_in? pop 2+ and control but oppose but terror' do a = Sector.new(pop: 2, gov_cubes: 1, fln_active: 1, oppose: true, terror: 1) @board.available_fln_underground = 1 expect(@rules.may_rally_6_in?(a, false)).to be true end it 'rally_6_priority population' do a = Sector.new(pop: 1) b = Sector.new(pop: 2) expect(@rules.rally_6_priority([a, b])[0]).to be b end it 'rally_6_priority min terror' do a = Sector.new(pop: 1, terror: 2) b = Sector.new(pop: 2, terror: 2) c = Sector.new(pop: 2, terror: 1) expect(@rules.rally_6_priority([a, b, c])[0]).to be c end it 'rally_6_priority support' do a = Sector.new(pop: 2, terror: 1, support: false) b = Sector.new(pop: 2, terror: 2, support: true) c = Sector.new(pop: 2, terror: 1, support: true) expect(@rules.rally_6_priority([a, b, c])[0]).to be c end it 'may_rally_7_in?' do a = Sector.new expect(@rules.may_rally_7_in?(a)).to be true end it 'may_rally_7_in? not in city at support' do a = Sector.new(name: 'city', support: true) expect(@rules.may_rally_7_in?(a)).to be false end it 'may_rally_7_in? not in not independent country' do a = Sector.new(name: 'country', independent: false) expect(@rules.may_rally_7_in?(a)).to be false end it 'rally_7_priority population' do a = Sector.new(pop: 1) b = Sector.new(pop: 1) c = Sector.new(pop: 2) expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority gain FLN control' do a = Sector.new(gov_cubes: 2) b = Sector.new(gov_cubes: 1, fln_active: 3) c = Sector.new(gov_cubes: 1, fln_active: 1) @board.available_fln_underground = 1 expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority remove GOV control' do a = Sector.new(gov_cubes: 3) b = Sector.new(gov_cubes: 2) c = Sector.new(gov_cubes: 1) @board.available_fln_underground = 1 expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority city?' do a = Sector.new b = Sector.new c = Sector.new(name: 'city') expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority least terror' do a = Sector.new b = Sector.new(name: 'city', terror: 2) c = Sector.new(name: 'city', terror: 1) expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'may_rally_8_in? no fln guerrillas' do a = Sector.new expect(@rules.may_rally_8_in?(a)).to be false end it 'may_rally_8_in? fln guerrillas but base' do a = Sector.new(fln_active: 1, fln_bases: 1) expect(@rules.may_rally_8_in?(a)).to be false end it 'may_rally_8_in? fln guerrillas and 0 base' do a = Sector.new(fln_underground: 1) expect(@rules.may_rally_8_in?(a)).to be true end it 'rally_8_priority Algeria' do a = Sector.new(name: 'country') b = Sector.new expect(@rules.rally_8_priority([a, b])[0]).to be b end it 'rally_8_priority most guerrillas' do a = Sector.new b = Sector.new(fln_active: 1, fln_underground: 1) c = Sector.new(fln_active: 2, fln_underground: 1) expect(@rules.rally_8_priority([a, b, c])[0]).to be c end it 'rally_8_priority no cubes' do a = Sector.new b = Sector.new(fln_active: 1, fln_underground: 1, gov_cubes: 1) c = Sector.new(fln_active: 1, fln_underground: 1) expect(@rules.rally_8_priority([a, b, c])[0]).to be c end it 'may_rally_9_in? no control and no base' do a = Sector.new(terror: 2) expect(@rules.may_rally_9_in?(a)).to be false end it 'may_rally_9_in? has control but no terror and oppose' do a = Sector.new(fln_active: 1, oppose: true) expect(@rules.may_rally_9_in?(a)).to be false end it 'may_rally_9_in? has base but no terror and oppose' do a = Sector.new(fln_bases: 1, gov_cubes: 1, oppose: true) expect(@rules.may_rally_9_in?(a)).to be false end it 'may_rally_9_in? has control and terror' do a = Sector.new(fln_active: 1, terror: 1) expect(@rules.may_rally_9_in?(a)).to be true end it 'may_rally_9_in? has base and terror' do a = Sector.new(fln_bases: 1, gov_cubes: 1, terror: 1) expect(@rules.may_rally_9_in?(a)).to be true end it 'may_rally_9_in? has control and not oppose' do a = Sector.new(fln_active: 1, terror: 1) expect(@rules.may_rally_9_in?(a)).to be true end it 'may_rally_9_in? has base and not oppose' do a = Sector.new(fln_bases: 1, gov_cubes: 1, terror: 1) expect(@rules.may_rally_9_in?(a)).to be true end it 'rally_9_priority support rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 3, support: true) c = Sector.new(terror: 2, support: true) l = @rules.rally_9_priority([a, b, c], 3) { true } expect(l[0]).to be c end it 'rally_9_priority support not rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 2, support: true) c = Sector.new(terror: 1, support: true) l = @rules.rally_9_priority([a, b, c], 3) { false } expect(l[0]).to be c end it 'rally_9_priority neutral rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 3, neutral: true) c = Sector.new(terror: 2, neutral: true) l = @rules.rally_9_priority([a, b, c], 3) { true } expect(l[0]).to be c end it 'rally_9_priority neutral not rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 2, neutral: true) c = Sector.new(terror: 1, neutral: true) l = @rules.rally_9_priority([a, b, c], 3) { false } expect(l[0]).to be c end it 'rally_9_priority infinite resources rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 3, support: true) c = Sector.new(terror: 2, support: true) l = @rules.rally_9_priority([a, b, c], 0) { true } expect(l.size).to eq 2 end it 'rally_9_priority infinite resources not rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 3, support: true) c = Sector.new(terror: 2, support: true) l = @rules.rally_9_priority([a, b, c], 0) { false } expect(l.size).to eq 2 end it 'rally_9_priority infinite resources rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 3, support: true) c = Sector.new(terror: 2, support: true) l = @rules.rally_9_priority([a, b, c], 0) { true } expect(l.size).to eq 2 end it 'rally_9_priority infinite resources not rallied' do a = Sector.new(terror: 1, oppose: true) b = Sector.new(terror: 3, support: true) c = Sector.new(terror: 2, support: true) l = @rules.rally_9_priority([a, b, c], 0) { false } expect(l.size).to eq 2 end end describe 'Extort' do it 'may_extort_0_in?' do a = Sector.new expect(@rules.may_extort_0_in?(a)).to be false end it 'may_extort_0_in? pop' do a = Sector.new(pop: 1) expect(@rules.may_extort_0_in?(a)).to be false end it 'may_extort_0_in? pop and underground' do a = Sector.new(pop: 1, fln_underground: 1) expect(@rules.may_extort_0_in?(a)).to be true end it 'may_extort_0_in? pop and guerrillas but active' do a = Sector.new(pop: 1, fln_active: 1) expect(@rules.may_extort_0_in?(a)).to be false end it 'may_extort_0_in? pop and underground but no control' do a = Sector.new(pop: 1, fln_underground: 1, gov_cubes: 2) expect(@rules.may_extort_0_in?(a)).to be false end it 'may_extort_0_in? pop and underground but base' do a = Sector.new(pop: 1, fln_underground: 1, fln_bases: 1) expect(@rules.may_extort_0_in?(a)).to be false end it 'may_extort_0_in? pop, base and enough underground' do a = Sector.new(pop: 1, fln_underground: 2, fln_bases: 1, gov_cubes: 2) expect(@rules.may_extort_0_in?(a)).to be true end it 'extort_priority 2+' do a = Sector.new() b = Sector.new(fln_underground: 1) c = Sector.new(fln_underground: 2) expect(@rules.extort_priority([a, b, c])[0]).to be c end it 'extort_priority 3+ if fln bases and gov cubes' do a = Sector.new(fln_underground: 2, fln_bases: 1, gov_cubes: 1) b = Sector.new(fln_underground: 1, fln_bases: 1, gov_cubes: 1) c = Sector.new(fln_underground: 3, fln_bases: 1, gov_cubes: 1) expect(@rules.extort_priority([a, b, c])[0]).to be c end it 'extort_priority country' do a = Sector.new(fln_underground: 2, fln_bases: 1, gov_cubes: 1) b = Sector.new(fln_underground: 3, fln_bases: 1, gov_cubes: 1) c = Sector.new(name: 'country', fln_underground: 3, fln_bases: 1, gov_cubes: 1) expect(@rules.extort_priority([a, b, c])[0]).to be c end end describe 'Subvert' do it 'may_subvert_1_in?' do a = Sector.new expect(@rules.may_subvert_1_in?(a, 2)).to be false end it 'may_subvert_1_in?' do a = Sector.new(fln_underground: 1, algerian_police: 1) expect(@rules.may_subvert_1_in?(a, 2)).to be true end it 'may_subvert_1_in?' do a = Sector.new(fln_underground: 1, algerian_police: 3) expect(@rules.may_subvert_1_in?(a, 2)).to be false end it 'subvert_1_priority algerian police' do a = Sector.new(fln_underground: 1, algerian_police: 1) b = Sector.new(fln_underground: 1, algerian_police: 2) c = Sector.new(fln_underground: 1, algerian_police: 3) expect(@rules.subvert_1_priority([a, b, c])[0]).to be c end it 'may_subvert_2_in?' do a = Sector.new(fln_underground: 1) expect(@rules.may_subvert_2_in?(a)).to be false end it 'may_subvert_2_in?' do a = Sector.new(fln_underground: 1, algerian_police: 1) expect(@rules.may_subvert_2_in?(a)).to be true end end describe 'Terror' do it 'may_terror_1_in?' do a = Sector.new(pop: 1, fln_underground: 1, support: true) expect(@rules.may_terror_1_in?(a)).to be true end it 'may_terror_1_in? no pop' do a = Sector.new(fln_underground: 1, support: true) expect(@rules.may_terror_1_in?(a)).to be false end it 'may_terror_1_in? no support' do a = Sector.new(pop: 1, fln_underground: 1) expect(@rules.may_terror_1_in?(a)).to be false end it 'may_terror_1_in? no underground' do a = Sector.new(pop: 1, support: true) expect(@rules.may_terror_1_in?(a)).to be false end it 'may_terror_1_in? base and not enough underground' do a = Sector.new(pop: 1, fln_bases: 1, fln_underground: 1, support: true) expect(@rules.may_terror_1_in?(a)).to be false end it 'may_terror_1_in? base and enough underground' do a = Sector.new(pop: 1, fln_bases: 1, fln_underground: 2, support: true) expect(@rules.may_terror_1_in?(a)).to be true end it 'terror_1_priority most pop' do a = Sector.new(pop: 1) b = Sector.new(pop: 2) expect(@rules.terror_1_priority([a, b])[0]).to be b end it 'may_terro_2_in?' do a = Sector.new(pop: 1, fln_underground: 1, neutral: true, gov_bases: 1) expect(@rules.may_terror_2_in?(a)).to be true end it 'may_terro_2_in? default' do a = Sector.new(pop: 1, fln_underground: 1) expect(@rules.may_terror_2_in?(a)).to be false end it 'may_terro_2_in? is neutral' do a = Sector.new(pop: 1, fln_underground: 1, neutral: true) expect(@rules.may_terror_2_in?(a)).to be false end it 'may_terro_2_in? gov base' do a = Sector.new(pop: 1, fln_underground: 1, gov_bases: 1) expect(@rules.may_terror_2_in?(a)).to be false end it 'may_terro_2_in? neutral and gov base but terror' do a = Sector.new(pop: 1, fln_underground: 1, neutral: true, gov_bases: 1, terror: 1) expect(@rules.may_terror_2_in?(a)).to be false end it '_pacifiable no gov base' do a = Sector.new expect(@rules._pacifiable(a, false)).to be false end it '_pacifiable not country' do a = Sector.new(name: 'country', gov_bases: 1) expect(@rules._pacifiable(a, false)).to be false end it '_pacifiable not country and gov base' do a = Sector.new(gov_bases: 1) expect(@rules._pacifiable(a, false)).to be true end it '_pacifiable de Gaule country' do a = Sector.new(name: 'country', troops: 1, police: 1) expect(@rules._pacifiable(a, true)).to be false end it '_pacifiable de Gaule sector and troops and police and gov control' do a = Sector.new(troops: 1, french_police: 1) expect(@rules._pacifiable(a, true)).to be true end it '_pacifiable de Gaule no troops' do a = Sector.new(french_police: 1) expect(@rules._pacifiable(a, true)).to be false end it '_pacifiable de Gaule no police' do a = Sector.new(troops: 1) expect(@rules._pacifiable(a, true)).to be false end it '_pacifiable de Gaule no control' do a = Sector.new(troops: 1, french_police: 1, fln_underground: 2) expect(@rules._pacifiable(a, true)).to be false end end describe 'Attack' do it 'may attack 1' do a = Sector.new(gov_cubes: 1, fln_underground: 2, fln_active: 4) expect(@rules.may_attack_1_in?(a)).to be true end it 'may attack 1 but no gov' do a = Sector.new(fln_underground: 2, fln_active: 4) expect(@rules.may_attack_1_in?(a)).to be false end it 'may attack 1 but not enough fln' do a = Sector.new(gov_cubes: 1, fln_underground: 2, fln_active: 3) expect(@rules.may_attack_1_in?(a)).to be false end it 'may attack 1 but fln base' do a = Sector.new(gov_cubes: 1, fln_underground: 2, fln_active: 4, fln_bases: 1) expect(@rules.may_attack_1_in?(a)).to be false end it 'may attack 2' do a = Sector.new(gov_cubes: 1, fln_underground: 2, fln_active: 2) expect(@rules.may_attack_2_in?(a)).to be true end it 'may attack 2 but no gov' do a = Sector.new(fln_underground: 2, fln_active: 2) expect(@rules.may_attack_2_in?(a)).to be false end it 'may attack 2 but not enough fln' do a = Sector.new(gov_cubes: 1, fln_underground: 2, fln_active: 1) expect(@rules.may_attack_2_in?(a)).to be false end it 'may attack 2 but fln base' do a = Sector.new(gov_cubes: 1, fln_underground: 2, fln_active: 2, fln_bases: 1) expect(@rules.may_attack_2_in?(a)).to be false end it 'may ambush 1 in' do a = Sector.new(gov_cubes: 1, fln_underground: 1) expect(@rules.may_ambush_1_in?(a)).to be true end it 'may ambush 1 in but no underground' do a = Sector.new(gov_cubes: 1, fln_active: 1) expect(@rules.may_ambush_1_in?(a)).to be false end it 'may ambush 1 in but bases' do a = Sector.new(gov_cubes: 1, fln_underground: 1, fln_bases: 1) expect(@rules.may_ambush_1_in?(a)).to be false end it 'may ambush 1 in bases and enough guerillas' do a = Sector.new(gov_cubes: 1, fln_underground: 1, fln_active: 1, fln_bases: 1) expect(@rules.may_ambush_1_in?(a)).to be true end it 'attack priority at bases' do a = Sector.new(gov_bases: 0) b = Sector.new(gov_bases: 1) c = Sector.new(gov_bases: 2) expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority french troops' do a = Sector.new(gov_bases: 2, algerian_troops: 6) b = Sector.new(gov_bases: 3, french_troops: 1) c = Sector.new(gov_bases: 3, french_troops: 2) expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority french police' do a = Sector.new(gov_bases: 1, french_troops: 3, algerian_police: 6) b = Sector.new(gov_bases: 3, french_troops: 1, french_police: 1) c = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority gov most pieces, gov base' do a = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) c = Sector.new(gov_bases: 3, french_troops: 2, french_police: 2) expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority gov most pieces, french troops' do a = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) c = Sector.new(gov_bases: 2, french_troops: 3, french_police: 2) expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority gov most pieces, french police' do a = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) c = Sector.new(gov_bases: 2, french_troops: 2, french_police: 3) expect(@rules.attack_priority([a, b, c])[0]).to be c end end describe '8.1.2 Procedure Guidelines' do it 'placeable_guerrillas?' do expect(@rules.placeable_guerrillas?).to be false end it 'placeable_guerrillas? available' do @board.available_fln_underground = 1 expect(@rules.placeable_guerrillas?).to be true end it 'placeable_guerrillas? active on map' do @board.spaces << Sector.new(name: 'a', fln_active: 1) expect(@rules.placeable_guerrillas?).to be true end it 'placeable_guerrillas' do expect(@rules.placeable_guerrillas).to eq 0 end it 'placeable_guerrillas available' do @board.available_fln_underground = 1 expect(@rules.placeable_guerrillas).to eq 1 end it 'placeable_guerrillas active on map' do @board.spaces << Sector.new(name: 'a', fln_active: 1) expect(@rules.placeable_guerrillas).to eq 1 end it 'available_fln_bases?' do @board.available_fln_bases = 0 expect(@rules.available_fln_bases?).to be false end it 'available_fln_bases?' do @board.available_fln_bases = 1 expect(@rules.available_fln_bases?).to be true end it 'may_add_base_in?' do a = Sector.new(fln_active: 3) expect(@rules.may_add_base_in?(a)).to be true end it 'may_add_base_in? not enough fln' do a = Sector.new(fln_active: 2) expect(@rules.may_add_base_in?(a)).to be false end it 'may_add_base_in? but has base' do a = Sector.new(fln_bases: 1, fln_active: 3) expect(@rules.may_add_base_in?(a)).to be false end it 'may_add_base_in? country ' do a = Sector.new(name: 'country', fln_bases: 2, fln_active: 3) expect(@rules.may_add_base_in?(a)).to be true end it 'may_add_base_in? country but limit' do a = Sector.new(name: 'country', fln_bases: 3, fln_active: 3) expect(@rules.may_add_base_in?(a)).to be false end it 'max_placable_guerrillas_in? 1' do a = Sector.new(pop: 2) expect(@rules.max_placable_guerrillas_in?(a)).to eq(1) end it 'max_placable_guerrillas_in? pop + base' do a = Sector.new(pop: 2, fln_bases: 1) expect(@rules.max_placable_guerrillas_in?(a)).to eq(3) end it 'max_placable_guerrillas_in? max pop + 1' do a = Sector.new(pop: 2, fln_bases: 1, fln_active: 1, fln_underground: 1) expect(@rules.max_placable_guerrillas_in?(a)).to eq(1) end it 'place_guerrillas_in' do a = Sector.new(pop: 2, fln_bases: 1) @board.available_fln_underground = 1 @board.spaces << Sector.new(name: 'a', fln_bases: 1, fln_active: 2, fln_underground: 1) h = @rules.place_guerrillas_in(a) expect(@rules.max_placable_guerrillas_in?(a)).to eq(3) expect(h[:available]).to eq(1) expect(h[@board.spaces[0]]).to eq(1) end it 'place_guerrillas_in' do a = Sector.new(pop: 2, fln_bases: 1) @board.available_fln_underground = 0 h = @rules.place_guerrillas_in(a) expect(@rules.max_placable_guerrillas_in?(a)).to eq(3) expect(h[:available]).to be nil expect(h.empty?).to be true end it '_removable_guerrillas active' do a = Sector.new(fln_active: 2, fln_underground: 3) expect(@rules._removable_guerrillas(a)).to eq(2) end it '_removable_guerrillas leave 2 at support' do a = Sector.new(support: true, fln_active: 3) expect(@rules._removable_guerrillas(a)).to eq(1) end it '_removable guerrillas leave 2 at bases' do a = Sector.new(fln_bases: 1, fln_active: 3, fln_underground: 1) expect(@rules._removable_guerrillas(a)).to eq(2) end it 'place_guerrillas_priority support' do a = Sector.new(support: false) b = Sector.new(support: false) c = Sector.new(support: true) expect(@rules.place_guerrillas_priority([a, b, c])[0]).to be c end it 'place_guerrillas_priority support and fln_active' do a = Sector.new(support: false) b = Sector.new(support: true) c = Sector.new(support: true, fln_active: 1) expect(@rules.place_guerrillas_priority([a, b, c])[0]).to be c end it '_remove_guerrillas_priority none' do a = Sector.new b = Sector.new expect(@rules._remove_guerrillas_priority([a, b], {}).empty?).to be true end it '_remove_guerrillas_priority most guerrillas' do a = Sector.new(fln_active: 2, fln_underground: 1) b = Sector.new(fln_active: 1, fln_underground: 2) c = Sector.new(fln_active: 2, fln_underground: 2) d = Sector.new(fln_active: 3, fln_underground: 2) expect(@rules._remove_guerrillas_priority([a, b, c, d], { d => true })[0]).to be c end it 'pick guerrillas from most guerrillas' do @rules.board.spaces << Sector.new(fln_active: 2, fln_underground: 1) @rules.board.spaces << (b = Sector.new(fln_active: 2, fln_underground: 2)) @rules.board.spaces << Sector.new(fln_active: 1, fln_underground: 2) expect(@rules.pick_guerrillas_from(@rules.board)).to be b end it 'remove_from all' do a = Sector.new(fln_active: 2, fln_underground: 1, fln_bases: 1) h = @rules.remove_from(a, 6) expect(h[:fln_underground]).to be 1 expect(h[:fln_active]).to be 2 expect(h[:fln_bases]).to be 1 end it 'remove_from a few' do a = Sector.new(fln_active: 1, fln_underground: 1) h = @rules.remove_from(a, 2) expect(h[:fln_underground]).to be 1 expect(h[:fln_active]).to be 1 expect(h[:fln_bases]).to be 0 end end end