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2023-10-27FLNBotRules spec : simplify ({ ... }) into ( ... )Jérémy Zurcher1-1/+1
2023-10-26FLNBotRules : fix and spec dbg(msg, ret)Jérémy Zurcher1-5/+4
2023-10-26FLNBotRules : shuffle is not needed, prefix internal methodsJérémy Zurcher1-15/+14
2023-10-26FLNBotRules : rally 6 checks agitateJérémy Zurcher1-0/+5
2023-10-24Forces _base -> _basesJérémy Zurcher2-16/+17
2023-10-24FLNBotRules : add #place_guerrillas_in, fix rally_7Jérémy Zurcher1-15/+25
2023-10-24FLNBotRules : add #available_fln_bases, comment, fix Mock#terrorJérémy Zurcher1-16/+18
2023-10-23Board : clean upJérémy Zurcher1-13/+9
2023-10-23Track : must return new valueJérémy Zurcher1-0/+1
2023-10-23FLNBotRules : major rewrite + specsJérémy Zurcher1-62/+119
2023-10-22fln_cubes -> guerrillas and fix #max_placable_flnsJérémy Zurcher3-6/+6
2023-10-21Spaces : #shift raise if out of limits, set @independent add #terror?Jérémy Zurcher1-8/+9
2023-10-21Forces : #update_control return true if changedJérémy Zurcher2-2/+4
2023-10-09fix FLNRules#max_fln_to_place_inJérémy Zurcher1-1/+1
2023-10-06FLNRulse : clean, add #max_fln_to_place_inJérémy Zurcher1-11/+13
2023-10-03add fln_bot_rules & specsJérémy Zurcher1-0/+160
2023-10-03Board : split out spaces & forcesJérémy Zurcher3-407/+427
2023-09-29ColorizedString : add CLEAR_LINEJérémy Zurcher1-1/+3
2023-09-29FLNRules : remove useless ()Jérémy Zurcher1-8/+8
2023-09-24Board : fix Country @descrJérémy Zurcher1-8/+16
2023-09-23FLNRules : support agitateJérémy Zurcher1-2/+11
2023-09-21Deck : add Card::capability? && specsJérémy Zurcher1-0/+4
2023-09-21Cards : set attributes with specsJérémy Zurcher3-164/+225
2023-09-17FLNRules : add general rules moduleJérémy Zurcher1-0/+73
2023-09-17Board : clean up and specsJérémy Zurcher1-187/+118
2023-09-13ColorizedString : small improvementJérémy Zurcher1-8/+18
2023-09-11Cards : clean upJérémy Zurcher1-25/+51
2023-09-11Board : implement specsJérémy Zurcher1-63/+0
2023-09-11Board : expose support+commitment and opposition+basesJérémy Zurcher1-1/+2
2023-09-11Board : Countries are indepedent start Short scenarioJérémy Zurcher1-5/+18
2023-09-07Board : clean upJérémy Zurcher1-296/+416
2023-09-07ColorizedString : clean upJérémy Zurcher1-55/+62
2023-09-07Game : fix full scenario callJérémy Zurcher1-1/+1
2020-09-13FLNBot : build shortest pathsJérémy Zurcher1-5/+27
2020-09-10Board : fix adjacents listsJérémy Zurcher1-2/+2
2020-09-07FLNBot : march filter out paths treeJérémy Zurcher1-25/+16
2020-09-04Game : improve save, clean upJérémy Zurcher3-41/+74
2020-09-03Game : quick and dirty turn and actions save systemJérémy Zurcher4-22/+41
2020-09-03Player : add #debug_selected_spacesJérémy Zurcher2-3/+7
2020-09-03Board : add Track classJérémy Zurcher2-62/+65
2020-09-03Board/Cli : introduce Box class, clean up CLIJérémy Zurcher3-35/+50
2020-09-02Board : counter.clamp(0, 50)Jérémy Zurcher2-19/+30
2020-09-02get ready for GOVPlayerJérémy Zurcher4-98/+105
2020-09-02CLI : fix Erase in LineJérémy Zurcher1-1/+1
2020-09-01Game/CLI : in good shape so farJérémy Zurcher2-22/+200
2020-09-01FLNBot : good, still misses Event and March supportJérémy Zurcher1-3/+823
2020-09-01Cards : add some minimal mandatory stuffJérémy Zurcher1-6/+15
2020-09-01Board : is in good shape so farJérémy Zurcher1-93/+209
2020-08-05Inital commitJérémy Zurcher7-0/+990