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-rw-r--r--lib/colonial_twilight/fln_bot_rules.rb6
1 files changed, 6 insertions, 0 deletions
diff --git a/lib/colonial_twilight/fln_bot_rules.rb b/lib/colonial_twilight/fln_bot_rules.rb
index f82cb39..4294136 100644
--- a/lib/colonial_twilight/fln_bot_rules.rb
+++ b/lib/colonial_twilight/fln_bot_rules.rb
@@ -234,6 +234,12 @@ module ColonialTwilight
h.reject { |_k, v| v.zero? } # FIXME in empty? maybe hide active guerrillas ?
end
+ def pick_guerrillas_from(board = @board)
+ return :available if board.available_fln_underground.positive?
+
+ _remove_guerrillas_priority(board.spaces).sample
+ end
+
# 1) place: outofplay -> available | bases -> guerrillas if choice
# 2) place: underground first unless from map then place active first flipped as underground
# 3) march: underground -> active, unless march would activate then move active first