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+black @Colour @CurveBox margin {.1c} black @Colour {
+@Tbl
+ #rule {yes}
+ margin {.1c}
+ aformat { @Cell A }
+{
+ @Row paint {@AVFs} format { @Cell 16p @Font @B A | @Cell i{right} B } A{Setup 10p @Font{20.7}}
+ @Rowa A { //
+ @RawBulletList
+ @ListItem{up to 1 @I Squad from each @I Blt may set up deployed}
+ @ListItem{defending non-@I vehicular combat units, @I leaders and dummies may set up in an @I IP}
+ @ListItem{units may setup or enter the map @I concealed}
+ @ListItem{
+e) Some units may set up Hidden [20.9].
+ @ListItem{
+f) Vehicles may begin or enter play in motion and/or loaded unless
+Hidden.
+ @ListItem{
+g) Mortars listed in a Mission Force are placed in the Mortar Support
+Available Box at start or when they enter as reinforcements unless
+stated otherwise in an MSR.
+ @ListItem{
+h) All forces starting offboard, or entering as reinforcements, must
+set up adjacent to the hexes they will enter prior to entry unless
+they enter as Airborne Landings [16.0].
+ @ListItem{
+i) Forces that set up or enter play from offboard, may enter as scheduled, or delay their entry to a subsequent game turn.
+ @ListItem{
+j) An attacking player whose forces enter from offboard may conduct
+an MFA, if available, prior to the requesting unit’s entry. In this
+case, the FO is placed in any eligible entry hex.
+ @ListItem{
+k) Dummies must set up in a Forest or Building hex.
+ @EndList
+ }
+}}