diff options
Diffstat (limited to 'FieldOfFire/FieldsOfFire.lou')
-rw-r--r-- | FieldOfFire/FieldsOfFire.lou | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/FieldOfFire/FieldsOfFire.lou b/FieldOfFire/FieldsOfFire.lou index a8dffbc..b184990 100644 --- a/FieldOfFire/FieldsOfFire.lou +++ b/FieldOfFire/FieldsOfFire.lou @@ -215,6 +215,23 @@ def @AirStrike { @I{Air Strike} } @EndList @End @Section +@Section @Title {Opening Fire and @PDF @Reff{6.1.1, 6.1.2, 6.2.3}} @Begin +@BulletList +@ListItem{Non-engaged units open fire on a card within @LOS and range when it has a spotted enemy and no friendly units.} +@ListItem{In case of multiple spotted enemy-occupied cards : Closest @Sym arrowright Projecting the highest @VOF @Sym arrowright Randomly.} +@ListItem{Units moving into a card that already has a @PDF marker immediately open fire along the @PDF.} +@ListItem{A firing unit loses its @PDF if an enemy unit enters its card. It automatically shifts its fire to the enemy unit.} +@ListItem{If a @B{lone enemy unit} with a friendly @VOF moves to another card within @LOS and range : +@BulletList +@ListItem{if it moves along the @PDF, the friendly @VOF will follow it to the new card.} +@ListItem{if it was on the same card with a friendly unit, any @VOF will follow it to the new card and a @PDF is placed.} +@RawEndList} +@ListItem{A firing unit stops if ordered to @I{Cease Fire}, @I{Shift Fire}, or @I Move, has an @Incoming or @Smoke marker on its card.} +@ListItem{A unit ordered to @I{Cease Fire}, automatically reopens fire on the closest spotted enemy unit within @LOS and range.} +@ListItem{A @Smoke marker on a card along the @PDF will block fire through it, move the @VOF to that card.} +@EndList +@End @Section + @Section @Title {A @Reff x} @Begin @BulletList |