diff options
Diffstat (limited to 'EnemyActionArdennes/EAA-cards.lou')
-rw-r--r-- | EnemyActionArdennes/EAA-cards.lou | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou index 60e8f6f..4e2ea1a 100644 --- a/EnemyActionArdennes/EAA-cards.lou +++ b/EnemyActionArdennes/EAA-cards.lou @@ -66,7 +66,7 @@ def @Roadblocks { @VCard { @Title {@GS @B Roadblocks} /.2v @BulletList - @ListItem{the hex is considered empty} + @ListItem{the hex is considered @B empty (@Allied Reserve Deployment)} @ListItem{it has the following @B effects on @German units: @BulletList @ListItem{it @B blocks @I move, @I Proximity, @I Supply} @@ -89,8 +89,8 @@ def @Roadblocks { @VCard { @BulletList @ListItem{if in @I Supply or @B VP, replace it on a roll @Sym lessequal @B HV @BulletList - @ListItem{with an @Allied @I Reserve or then @I{OutOfContact}} - @ListItem{@B same as closest unit : @I division @Sym arrowdblright @I corps @Sym arrowdblright @I army, @B lowest @Char numbersign} + @ListItem{with an @Allied @B S @I @Asc Reserve @Sym arrowdblright @Asc @I{OutOfContact}} + @ListItem{@B matching closest unit : @I division @Sym arrowdblright @I corps @Sym arrowdblright @I army} @RawEndList} @RawEndList} @RawEndList /.4v} @@ -104,7 +104,7 @@ def @Reserve { @VCard { /.3v @BulletList @ListItem{@B never in @German @City, @B never in danger of @I Surround} - @ListItem{@B @Underline {Method A} @Day 16+ @Asc @I Reserve then @Day 18+ @Asc @I OutOfContact + @ListItem{@B @Underline {Method A} @Day 16+ @B S @Asc @I Reserve @Sym arrowdblright @Day 18+ @Asc @I OutOfContact @BulletList @ListItem{within the @I corps boundaries} @ListItem{empty @I Position, in @I Supply were it occupied} @@ -114,7 +114,7 @@ def @Reserve { @VCard { @ListItem{@B HV is @B 5+ @B or deployment fixes @I OutOfCommunication} @RawEndList} @RawEndList /.4v} - @ListItem{@B @Underline {Method B} @Day 18+ @Asc @I Reserve + @ListItem{@B @Underline {Method B} @Day 18+ @B S @Asc @I Reserve @BulletList @ListItem{@B first with @B{same division} unit, in @I Supply, in @I Communication} @ListItem{@B then within the @I corps boundaries @@ -282,7 +282,7 @@ def @CombatChits { @VCard { @ListItem{@Allied @Atk : @B 1 @I CombatTactic} @ListItem{@Allied @Def : if card's @B{formation matches} any unit @B and /.3v @B {@Sym less 4} steps, in @I Communication, not in danger of @I Surround : @BulletList - @ListItem{add @B {1 matching} unit : @Asc @I Reserve @Sym arrowdblright @Asc @I OutOfContact} + @ListItem{add @B {1 matching} unit : @B S @Asc @I Reserve @Sym arrowdblright @Asc @I OutOfContact} @ListItem{otherwise @B 1 @I CombatTactic} @RawEndList} @ListItem{@B min @I {Combat Chit} : @Char numbersign @Def @B steps} |