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-rw-r--r--DDayAtOmahaBeach/us_weapons.lou32
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diff --git a/DDayAtOmahaBeach/us_weapons.lou b/DDayAtOmahaBeach/us_weapons.lou
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+@Tbl
+ rule { yes }
+ indent { ctr }
+ indentvertical { ctr }
+ apaint { lightgrey }
+ aformat { @StartHSpan @Cell @B A | @HSpan | @Cell @B C | @Cell @B D}
+ bformat { @Cell A | @Cell B | @Cell @B C | @StartVSpan @Cell D}
+ cformat { @Cell A | @Cell B | @Cell @B C | @VSpan }
+{
+@Rowa A { Unit Type } C { Weapons } D { Definitions }
+@Rowb A { @IncludeGraphic "imgs/infantry.eps" @IncludeGraphic "imgs/ranger.eps" } B { Infantry } C { BG - BR - BZ - DE - MO - RD } D { clines @Break {
+@B AR - Artillery
+@B BG - Bangalore Torpedo
+@B BR - Browning Automatic Rifle
+@B BZ - Bazooka
+@B DE - Demolitions
+@B MG - Machine Gun
+@B MO - Mortar
+@B NA - Naval Artillery
+@B RD - Radio
+@B FL - @I Flanking
+} }
+@Rowc A { @IncludeGraphic "imgs/infantry.eps" } B { ranged from adj } C { @I above + MG }
+@Rowc A { @IncludeGraphic "imgs/infantry.eps" } B { ranged from dist } C { BR - BZ - MG - MO - RD }
+@Rowc A { @IncludeGraphic "imgs/tank.eps" } B { Tank } C { clines @Break { @I {1-5 hex :} AR - BZ
+@I {1-3 hex :} BR - MG } }
+@Rowc A { @IncludeGraphic "imgs/aa.eps" @IncludeGraphic "imgs/mech_aa.eps" } B { Anti-Aircraft } C { BR - MG }
+@Rowc A { @IncludeGraphic "imgs/arty.eps" @IncludeGraphic "imgs/mech_arty.eps" } B { Artillery } C { AR - DE - MO }
+@Rowc A { @IncludeGraphic "imgs/at.eps" } B { Anti-Tank } C { AR - BZ }
+@Rowc A { @IncludeGraphic "imgs/hq.eps" } B { Headquarters } C { RD }
+@Rowc A {} B { Naval Fire Marker } C { AR - DE - NA }
+}