diff options
-rw-r--r-- | EnemyActionArdennes/EAA-cards.lou | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou index e37f3e2..ae845d0 100644 --- a/EnemyActionArdennes/EAA-cards.lou +++ b/EnemyActionArdennes/EAA-cards.lou @@ -214,7 +214,7 @@ def @SupplyStates { @VCard { @ListItem{@Allied : may @B {not enter} an empty @I Westwall hex} @RawEndList} @ListItem{does @B not affect the placement of enemy @I Reserve unit} - @ListItem{@AlliedGS : @I Isolated @I OutOfContact can't be taken as @I Reserve.} # FIXME can't find a reference + @ListItem{@AlliedGS : @I Isolated @I OutOfContact can't be taken as @I Reserve.} @ListItem{@I Isolated only : @Atk @B +2 @I CombatChits, @B {disregard all} hits} @RawEndList} @EndList @@ -286,7 +286,7 @@ def @Combat { @VCard { @TagItem{@Bullet}{@German @Atk : @Char numbersign @I Tactics {@Sym slash} Activation @B @Sym lessequal card @I CommandValue} @TagItem{@Bullet}{@German @Def : @B 1 @I CombatTactic ... @B VDH @Atk @Char slash @Def : @Sym emptyset} #@TagItem{@Bullet}{@German @B VDH : may not use @I CombatTactic} - @TagItem{@Star}{if @B 1+ @Allied are in in @I Supply, draw @B {1 card} : + @TagItem{@Star}{if @B not @I Dispersed and @B 1+ @Allied in @I Supply, draw @B {1 card} : @TaggedList @TagItem{@Star}{@Def if card's @B{formation matches} any defending unit @B and /.2v @B {@Sym less 4} steps, in @I Communication, not in danger of @I Surround @BulletList |