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author | Jérémy Zurcher <jeremy@asynk.ch> | 2022-12-21 17:09:46 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2022-12-21 17:10:21 +0100 |
commit | 6581c9aaffc578c1b4a9ad10cc08125436b6d117 (patch) | |
tree | 4057e2f9d9c425ce66f87cdb9d8052fcd611d048 /EnemyActionArdennes/EAA-cards.lou | |
parent | b94defb24a7acd3801beb3f6e8353510bcf9a6cd (diff) | |
download | asynk-rules-6581c9aaffc578c1b4a9ad10cc08125436b6d117.zip asynk-rules-6581c9aaffc578c1b4a9ad10cc08125436b6d117.tar.gz |
EAA : rewrite British XXX Corps
Diffstat (limited to 'EnemyActionArdennes/EAA-cards.lou')
-rw-r--r-- | EnemyActionArdennes/EAA-cards.lou | 65 |
1 files changed, 31 insertions, 34 deletions
diff --git a/EnemyActionArdennes/EAA-cards.lou b/EnemyActionArdennes/EAA-cards.lou index 9f4d184..34bef08 100644 --- a/EnemyActionArdennes/EAA-cards.lou +++ b/EnemyActionArdennes/EAA-cards.lou @@ -610,48 +610,48 @@ def @Replacement { @VCard { } } def @British { @VCard { - @CHeader @HTags {@GS} @HTitle {British XXX Corps} @HTag {{@Xrgb sienna1} @CTag D2} + @CHeader @HTags {@GS} @HTitle {British XXX Corps} @HVersion {1.1} @HTag {{@Xrgb sienna1} @CTag D2} @BulletList gap {.7v} - @ListItem{if no @B {British XXX Corps} unit is on the map: + @ListItem{@B {if no British XXX Corps} unit is on the map: @BulletList gap {.7v} - @ListItem{if @B 1+ @German unit is @I Proximate to a hex west of the @I Meuse :#, place the @B first unit following these criteria : - @BulletList - @ListItem{deploy the @B first unit as follows : - @BulletList - @ListItem{west of the @I Meuse} - @ListItem{in an empty @Allied @I Position @I InSupply} - @ListItem{not in a @German @City} - @ListItem{@I Proximate to or within @B 3 hexes of a @German unit} - @ListItem{highest @B HV @Sym arrowdblright @B closest to a @German unit @Sym arrowdblright northernmost} - @RawEndList} - @RawEndList} - @ListItem{otherwise, deploy @B all the deploying units as follows :} - @RawEndList} - @EndList - |.2c 6c @Wide @Tbl - rule {yes} - indent{right} - aformat {@Cell A | @Cell B | @Cell C | @Cell D} + @ListItem{@B {if no} @German unit are @I Proximate to a hex west of the @I Meuse : + @BulletList + @ListItem{deploy @B all the deploying units as follows : @LLP + @Tbl + rule {yes} + margin {.1c} + indent{right} + aformat {@Cell A | @Cell B | @Cell C | @Cell D} { @Rowa A{XXX.@B{GA}} B{@B 5 @Sym arrowdblright 0422} C{@B 32 @Sym arrowdblright 0424} @Rowa A{XXX.@B{43}} B{@B 129 @Sym arrowdblright 0117} C{@B 130 @Sym arrowdblright 0319} D{@B 214 @Sym arrowdblright 0420} @Rowa A{XXX.@B{53}} B{@B 71 @Sym arrowdblright 0626} C{@B 158 @Sym arrowdblright 0826} D{@B 160 @Sym arrowdblright 0927} @Rowa A{XXX} B{@B 29A @Sym arrowdblright 1126} C{@B 33A @Sym arrowdblright 1226} D{@B 34A @Sym arrowdblright 1427} - } - /.4v - @BulletList - gap {.7v} - @ListItem{subsequent units are deployed as follows : - @BulletList - @ListItem{using the regular deployment rules plus : + } } + @RawEndList} + @ListItem{@B else deploy the @B first unit as follows : @BulletList - @ListItem{as attached to the US 1 @Sup st Army} - @ListItem{must deploy west of the @I Meuse} - @ListItem{but not restricted by @I Corps boundaries} + @ListItem{west of the @I Meuse} + @ListItem{in an empty @Allied @I Position @I InSupply} + @ListItem{not in a @German @City} + @ListItem{@I Proximate to or within @B 3 hexes of a @German unit} + @ListItem{highest @B HV @Sym arrowdblright @B closest to a @German unit @Sym arrowdblright northernmost} @RawEndList} @RawEndList} + @ListItem{@B else deploy units using normal deployment process @B and : + @BulletList + @ListItem{as attached to the US 1 @Sup st Army} + @ListItem{must deploy west of the @I Meuse} + @ListItem{but not restricted by @I Corps boundaries} + @RawEndList} + @EndList + @BulletList + @ListItem{@B {British XXX Corps} units may not cross the @I Meuse until : + @BulletList + @ListItem{a @German unit is adjacent to the @I Meuse @B or @Day 26+} + @RawEndList} @EndList } } @@ -799,10 +799,7 @@ def @Updates { @VCard { @Display @Empty @Display @Empty @Display @Updates -@Display @Roadblocks -@Display @CombatRetreat -@Display @CombatAdvance -@Display @Definitions +@Display @British # TODO # - Bridge Demolition 17+ in Allied Supply 1-2 |