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package ch.asynk.rustanddust.engine;
import ch.asynk.rustanddust.engine.util.IterableSet;
public class TileSet extends IterableSet<Tile>
{
private final Board board;
public TileSet(Board board, int n)
{
super(n);
this.board = board;
}
public void enable(int i, boolean enable)
{
for (Tile tile : this)
board.enableOverlayOn(tile, i, enable);
}
}
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