package ch.asynk.tankontank.game; public class GameStateDirection implements GameState { @Override public boolean drag(float dx, float dy) { return false; } @Override public void touchDown() { System.out.println("GameStateDirection: touchDown()"); // enableOverlayOn(to.x, to.y, Hex.ROSE, enable); } @Override public void touchUp() { System.out.println("GameStateDirection: touchUp()"); } @Override public void abort() { System.err.println("GameStateDirection: abort"); } }