package ch.asynk.tankontank.game; public class Config { public boolean showMoves; public boolean showTargets; public boolean showMoveAssists; public boolean canCancel; public boolean mustValidate; public boolean showEnemyPossibilities; public boolean regularPawns; public boolean debug; public Battle battle; public float fxVolume; public Config() { this.debug = false; this.showMoves = true; this.showTargets = true; this.showMoveAssists = true; this.canCancel = false; this.mustValidate = false; this.showEnemyPossibilities = false; this.regularPawns = true; this.battle = null; this.fxVolume = 1f; } }