package ch.asynk.tankontank.engine; import java.util.List; import java.util.ArrayDeque; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.tankontank.engine.gfx.StackedSpriteNode; public abstract class TileOverlays implements Tile { private StackedSpriteNode overlays; private ArrayDeque stack; public TileOverlays(TextureAtlas atlas) { this.stack = null; this.overlays = new StackedSpriteNode(atlas); } @Override public int push(Pawn pawn) { if (stack == null) stack = new ArrayDeque(); stack.push(pawn); return stack.size(); } @Override public int remove(Pawn pawn) { stack.remove(pawn); return stack.size(); } @Override public Pawn getTopPawn() { if ((stack == null) || (stack.size() == 0)) return null; return stack.getFirst(); } @Override public boolean mustBeDrawn() { if (occupied()) return true; return hasOverlayEnabled(); } @Override public boolean occupied() { return (stack.size() != 0); } @Override public boolean hasOverlayEnabled() { return overlays.isEnabled(); } @Override public void enableOverlay(int i, boolean enable) { overlays.enable(i, enable); } @Override public List adjacents() { // FIXME System.err.println("adjacents() Not implemented yet"); return null; } @Override public void setPosition(float x, float y, float z) { overlays.setPosition(x, y, z); } @Override public void draw(Batch batch, float parentAlpha) { overlays.draw(batch, parentAlpha); Pawn pawn = getTopPawn(); if (pawn != null) pawn.draw(batch, parentAlpha); } @Override public void drawDebug(ShapeRenderer debugShapes) { overlays.drawDebug(debugShapes); Pawn pawn = getTopPawn(); if (pawn != null) pawn.drawDebug(debugShapes); } }